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/* | ||
* Copyright (c) 2009-2011, NVIDIA Corporation | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are met: | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* * Neither the name of NVIDIA Corporation nor the | ||
* names of its contributors may be used to endorse or promote products | ||
* derived from this software without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY | ||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
*/ | ||
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#pragma once | ||
#include "linear_math.h" | ||
#include <string.h> | ||
#include "Util.h" | ||
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template <class T> class Array | ||
{ | ||
private: | ||
enum | ||
{ | ||
MinBytes = 32, | ||
}; | ||
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public: | ||
Array(void) { init(); } | ||
explicit Array(const T& item) { init(); add(item); } | ||
Array(const T* ptr, int size) { init(); set(ptr, size); } | ||
Array(const Array<T>& other) { init(); set(other); } | ||
~Array(void) { delete[] m_ptr; } | ||
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int getSize(void) const { return m_size; } | ||
const T& get(int idx) const { FW_ASSERT(idx >= 0 && idx < m_size); return m_ptr[idx]; } | ||
T& get(int idx) { FW_ASSERT(idx >= 0 && idx < m_size); return m_ptr[idx]; } | ||
T set(int idx, const T& item) { T& slot = get(idx); T old = slot; slot = item; return old; } | ||
const T& getFirst(void) const { return get(0); } | ||
T& getFirst(void) { return get(0); } | ||
const T& getLast(void) const { return get(getSize() - 1); } | ||
T& getLast(void) { return get(getSize() - 1); } | ||
const T* getPtr(int idx = 0) const { FW_ASSERT(idx >= 0 && idx <= m_size); return m_ptr + idx; } | ||
T* getPtr(int idx = 0) { FW_ASSERT(idx >= 0 && idx <= m_size); return m_ptr + idx; } | ||
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int getStride(void) const { return sizeof(T); } | ||
int getNumBytes(void) const { return getSize() * getStride(); } | ||
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void reset(int size = 0) { clear(); setCapacity(size); m_size = size; } | ||
void clear(void) { m_size = 0; } | ||
void resize(int size); | ||
void setCapacity(int capacity) { int c = max1i(capacity, m_size); if (m_alloc != c) realloc(c); } | ||
void compact(void) { setCapacity(0); } | ||
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void set(const T* ptr, int size) { reset(size); if (ptr) copy(getPtr(), ptr, size); } | ||
void set(const Array<T>& other) { if (&other != this) set(other.getPtr(), other.getSize()); } | ||
void setRange(int start, int end, const T* ptr) { FW_ASSERT(end <= m_size); copy(getPtr(start), ptr, end - start); } | ||
void setRange(int start, const Array<T>& other) { setRange(start, start + other.getSize(), other.getPtr()); } | ||
Array<T> getRange(int start, int end) const { FW_ASSERT(end <= m_size); return Array<T>(getPtr(start), end - start); } | ||
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T& add(void) { return *add(NULL, 1); } | ||
T& add(const T& item) { T* slot = add(NULL, 1); *slot = item; return *slot; } | ||
T* add(const T* ptr, int size) { int oldSize = getSize(); resize(oldSize + size); T* slot = getPtr(oldSize); if (ptr) copy(slot, ptr, size); return slot; } | ||
T* add(const Array<T>& other) { return replace(getSize(), getSize(), other); } | ||
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T& insert(int idx) { return *replace(idx, idx, 1); } | ||
T& insert(int idx, const T& item) { T* slot = replace(idx, idx, 1); *slot = item; return *slot; } | ||
T* insert(int idx, const T* ptr, int size) { return replace(idx, idx, ptr, size); } | ||
T* insert(int idx, const Array<T>& other) { return replace(idx, idx, other); } | ||
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T remove(int idx) { T old = get(idx); replace(idx, idx + 1, 0); return old; } | ||
void remove(int start, int end) { replace(start, end, 0); } | ||
T& removeLast(void) { FW_ASSERT(m_size > 0); m_size--; return m_ptr[m_size]; } | ||
T removeSwap(int idx); | ||
void removeSwap(int start, int end); | ||
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T* replace(int start, int end, int size); | ||
T* replace(int start, int end, const T* ptr, int size) { T* slot = replace(start, end, size); if (ptr) copy(slot, ptr, size); return slot; } | ||
T* replace(int start, int end, const Array<T>& other); | ||
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int indexOf(const T& item) const { return indexOf(item, 0); } | ||
int indexOf(const T& item, int fromIdx) const; | ||
int lastIndexOf(const T& item) const { return lastIndexOf(item, getSize() - 1); } | ||
int lastIndexOf(const T& item, int fromIdx) const; | ||
bool contains(const T& item) const { return (indexOf(item) != -1); } | ||
bool removeItem(const T& item) { int idx = indexOf(item); if (idx == -1) return false; remove(idx); return true; } | ||
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const T& operator[] (int idx) const { return get(idx); } | ||
T& operator[] (int idx) { return get(idx); } | ||
Array<T>& operator= (const Array<T>& other) { set(other); return *this; } | ||
bool operator== (const Array<T>& other) const; | ||
bool operator!= (const Array<T>& other) const { return (!operator==(other)); } | ||
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static void copy(T* dst, const T* src, int size); | ||
static void copyOverlap(T* dst, const T* src, int size); | ||
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private: | ||
void init(void) { m_ptr = NULL; m_size = 0; m_alloc = 0; } | ||
void realloc(int size); | ||
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private: | ||
T* m_ptr; | ||
S32 m_size; | ||
S32 m_alloc; | ||
}; | ||
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//------------------------------------------------------------------------ | ||
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template <class T> void Array<T>::resize(int size) | ||
{ | ||
FW_ASSERT(size >= 0); | ||
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if (size > m_alloc) | ||
{ | ||
int newAlloc = max1i((int)(MinBytes / sizeof(T)), 1); | ||
while (size > newAlloc) | ||
newAlloc <<= 1; | ||
realloc(newAlloc); | ||
} | ||
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m_size = size; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> T Array<T>::removeSwap(int idx) | ||
{ | ||
FW_ASSERT(idx >= 0 && idx < m_size); | ||
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T old = get(idx); | ||
m_size--; | ||
if (idx < m_size) | ||
m_ptr[idx] = m_ptr[m_size]; | ||
return old; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> void Array<T>::removeSwap(int start, int end) | ||
{ | ||
FW_ASSERT(start >= 0); | ||
FW_ASSERT(start <= end); | ||
FW_ASSERT(end <= m_size); | ||
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int oldSize = m_size; | ||
m_size += start - end; | ||
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int copyStart = max(m_size, end); | ||
copy(m_ptr + start, m_ptr + copyStart, oldSize - copyStart); | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> T* Array<T>::replace(int start, int end, int size) | ||
{ | ||
FW_ASSERT(start >= 0); | ||
FW_ASSERT(start <= end); | ||
FW_ASSERT(end <= m_size); | ||
FW_ASSERT(size >= 0); | ||
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int tailSize = m_size - end; | ||
int newEnd = start + size; | ||
resize(m_size + newEnd - end); | ||
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copyOverlap(m_ptr + newEnd, m_ptr + end, tailSize); | ||
return m_ptr + start; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> T* Array<T>::replace(int start, int end, const Array<T>& other) | ||
{ | ||
Array<T> tmp; | ||
const T* ptr = other.getPtr(); | ||
if (&other == this) | ||
{ | ||
tmp = other; | ||
ptr = tmp.getPtr(); | ||
} | ||
return replace(start, end, ptr, other.getSize()); | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> int Array<T>::indexOf(const T& item, int fromIdx) const | ||
{ | ||
for (int i = max1i(fromIdx, 0); i < getSize(); i++) | ||
if (get(i) == item) | ||
return i; | ||
return -1; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> int Array<T>::lastIndexOf(const T& item, int fromIdx) const | ||
{ | ||
for (int i = min1i(fromIdx, getSize() - 1); i >= 0; i--) | ||
if (get(i) == item) | ||
return i; | ||
return -1; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> bool Array<T>::operator==(const Array<T>& other) const | ||
{ | ||
if (getSize() != other.getSize()) | ||
return false; | ||
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for (int i = 0; i < getSize(); i++) | ||
if (get(i) != other[i]) | ||
return false; | ||
return true; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> void Array<T>::copy(T* dst, const T* src, int size) | ||
{ | ||
FW_ASSERT(size >= 0); | ||
if (!size) | ||
return; | ||
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FW_ASSERT(dst && src); | ||
for (int i = 0; i < size; i++) | ||
dst[i] = src[i]; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> void Array<T>::copyOverlap(T* dst, const T* src, int size) | ||
{ | ||
FW_ASSERT(size >= 0); | ||
if (!size) | ||
return; | ||
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FW_ASSERT(dst && src); | ||
if (dst < src || dst >= src + size) | ||
for (int i = 0; i < size; i++) | ||
dst[i] = src[i]; | ||
else | ||
for (int i = size - 1; i >= 0; i--) | ||
dst[i] = src[i]; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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template <class T> void Array<T>::realloc(int size) | ||
{ | ||
FW_ASSERT(size >= 0); | ||
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T* newPtr = NULL; | ||
if (size) | ||
{ | ||
newPtr = new T[size]; | ||
copy(newPtr, m_ptr, min1i(size, m_size)); | ||
} | ||
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delete[] m_ptr; | ||
m_ptr = newPtr; | ||
m_alloc = size; | ||
} | ||
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//------------------------------------------------------------------------ | ||
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inline void Array<S32>::copy(S32* dst, const S32* src, int size) { memcpy(dst, src, size * sizeof(S32)); } | ||
inline void Array<U32>::copy(U32* dst, const U32* src, int size) { memcpy(dst, src, size * sizeof(U32)); } | ||
inline void Array<F32>::copy(F32* dst, const F32* src, int size) { memcpy(dst, src, size * sizeof(F32)); } | ||
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inline void Array<Vec2f>::copy(Vec2f* dst, const Vec2f* src, int size) { memcpy(dst, src, size * sizeof(Vec2f)); } | ||
inline void Array<Vec3f>::copy(Vec3f* dst, const Vec3f* src, int size) { memcpy(dst, src, size * sizeof(Vec3f)); } | ||
inline void Array<Vec4f>::copy(Vec4f* dst, const Vec4f* src, int size) { memcpy(dst, src, size * sizeof(Vec4f)); } | ||
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//------------------------------------------------------------------------ |
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@@ -0,0 +1,62 @@ | ||
/* | ||
* Copyright (c) 2009-2011, NVIDIA Corporation | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are met: | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* * Neither the name of NVIDIA Corporation nor the | ||
* names of its contributors may be used to endorse or promote products | ||
* derived from this software without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY | ||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
*/ | ||
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#include "BVH.h" | ||
#include "SplitBVHBuilder.h" | ||
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BVH::BVH(Scene* scene, const Platform& platform, const BuildParams& params) | ||
{ | ||
FW_ASSERT(scene); | ||
m_scene = scene; | ||
m_platform = platform; | ||
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if (params.enablePrints) | ||
printf("BVH builder: %d tris, %d vertices\n", scene->getNumTriangles(), scene->getNumVertices()); | ||
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// SplitBVHBuilder() builds the actual BVH | ||
m_root = SplitBVHBuilder(*this, params).run(); | ||
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if (params.enablePrints) | ||
printf("BVH: Scene bounds: (%.1f,%.1f,%.1f) - (%.1f,%.1f,%.1f)\n", m_root->m_bounds.min().x, m_root->m_bounds.min().y, m_root->m_bounds.min().z, | ||
m_root->m_bounds.max().x, m_root->m_bounds.max().y, m_root->m_bounds.max().z); | ||
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float sah = 0.f; | ||
m_root->computeSubtreeProbabilities(m_platform, 1.f, sah); | ||
if (params.enablePrints) | ||
printf("top-down sah: %.2f\n", sah); | ||
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if (params.stats) | ||
{ | ||
params.stats->SAHCost = sah; | ||
params.stats->branchingFactor = 2; | ||
params.stats->numLeafNodes = m_root->getSubtreeSize(BVH_STAT_LEAF_COUNT); | ||
params.stats->numInnerNodes = m_root->getSubtreeSize(BVH_STAT_INNER_COUNT); | ||
params.stats->numTris = m_root->getSubtreeSize(BVH_STAT_TRIANGLE_COUNT); | ||
params.stats->numChildNodes = m_root->getSubtreeSize(BVH_STAT_CHILDNODE_COUNT); | ||
} | ||
} |
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