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I noticed that amenity=payment_centre are not asked about their name and opening hours. It would probably be simple to just treat them as a kind of shop and add them to the quests that ask data about shops, as they usually occupy similar spaces (i.e. a vacant shop could easily have become a payment centre).
The text was updated successfully, but these errors were encountered:
I noticed that amenity=payment_centre are not asked about their name and opening hours. It would probably be simple to just treat them as a kind of shop and add them to the quests that ask data about shops, as they usually occupy similar spaces (i.e. a vacant shop could easily have become a payment centre).
The text was updated successfully, but these errors were encountered: