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Jobs Features #337

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Konijima opened this issue Oct 4, 2022 · 0 comments
Closed

Jobs Features #337

Konijima opened this issue Oct 4, 2022 · 0 comments

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@Konijima
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Konijima commented Oct 4, 2022

Some ideas to improve jobs.

Let me know if those features are already implemented.


Job events

  • OnJobCompleted
  • OnJobCanceled

Objective Counter

  • A counter that show the total objective completed vs total objectives.
  • A setting per objective to exclude it from the count.

Simultaneous objectives

  • Possibly having multiple objectives active at the same time.

Hiding other Jobs while a job is active.

  • Preventing activating other jobs too.

Hiding starting blip/marker

  • Once the job is accepted we shouldn't see the starting marker and maybe even the blip.

Maximum Time to complete

  • With a visible timer.

Static pedestrian

  • Having a static ped at the location where the job start
    (Pretending that he give you the job)
  • Having non-moving ped at an objective destination.
    (Pretending that we deliver him something)
@Stuyk Stuyk closed this as completed Dec 12, 2022
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