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Building things sustainably #7

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romainmenke opened this issue Sep 15, 2023 · 1 comment
Open

Building things sustainably #7

romainmenke opened this issue Sep 15, 2023 · 1 comment

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@romainmenke
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romainmenke commented Sep 15, 2023

There are few concepts which I think are relevant/interesting here :

  • building something new is easier than maintaining an existing thing
  • maintainers have a lot of knowledge about their domain
  • losing a maintainer means losing knowledge
  • interop is a good thing
  • innovation is good
  • innovation is hard in existing things
  • disruption is bad
  • users like tools that help them
  • users dislike friction from tools (even when the tool is an overal positive)
  • it takes time to discover the area's of friction
  • it takes more time for small area's of friction to become frustration
  • new tech/patterns might emerge that invalidate years of work
  • sunk cost fallacy
  • maintainer burnout
  • toxicity in the tech landscape
  • lack of funding
  • a bug for one user is a feature for another
  • following existing specifications is good
  • no one wants to specify behavior in DX tools (should there be specs?)
  • introducing change in an existing tool is stressful
  • tests are local and not reusable between projects
  • issue bankruptcy
  • signal noise
@romainmenke romainmenke changed the title Maintainer burnout/fatigue Building things sustainably Sep 15, 2023
@romainmenke
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romainmenke commented Sep 15, 2023

In an ideal world each community solves each problem once :

  • we collaborate
  • we pick the best tech and patterns
  • we agree on what needs to be build
  • we agree on how it must work
  • workload is shared
  • knowledge is shared
  • funding is shared

We can not apply late stage capitalist ideals onto open source software and fool ourselves into believing that competition is a good thing. The thing we are competing over is time until burnout.

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