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Update eslint to the latest version 馃殌 #2238

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merged 1 commit into from
Jan 8, 2017
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@greenkeeper greenkeeper bot commented Jan 6, 2017

Version 3.13.0 of eslint just got published.

Dependency eslint
Current Version 3.12.2
Type devDependency

The version 3.13.0 is not covered by your current version range.

Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.

I recommend you look into these changes and try to get onto the latest version of eslint.
Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.


Commits

The new version differs by 43 commits .

  • 8571ab8 3.13.0
  • d54e0c1 Build: package.json and changelog update for 3.13.0
  • cd4c025 Update: add fixer for no-extra-label (#7840)
  • aa75c92 Fix: Ensure prefer-const fixes destructuring assignments (fixes #7852) (#7859)
  • 4008022 Chore: Refactor to use ES6 Classes (Part 3)(refs #7849) (#7865)
  • c9ba40a Update: add fixer for no-unneeded-ternary (#7540)
  • dd56d87 Update: add object-shorthand option for arrow functions (fixes #7564) (#7746)
  • fbafdc0 Docs: padded-blocks never case (fixes #7868) (#7878)
  • ca1f841 Fix: no-useless-return stack overflow on loops after throw (fixes #7855) (#7856)
  • d80d994 Update: add fixer for object-property-newline (fixes #7740) (#7808)
  • bf3ea3a Fix: capitalized-comments: Ignore consec. comments if first is invalid (#7835)
  • 616611a Chore: Refactor to use ES6 Classes (Part 2)(refs #7849) (#7847)
  • 856084b Chore: Refactor to use ES6 Classes (Part 1)(refs #7849) (#7846)
  • bf45893 Docs: Clarify that we only support Stage 4 proposals (#7845)
  • 0fc24f7 Fix: adapt new-paren rule so it handles TypeScript (fixes #7817) (#7820)

There are 43 commits in total. See the full diff.

Not sure how things should work exactly?

There is a collection of frequently asked questions and of course you may always ask my humans.


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