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Clicking Missile Weapon SRs should populate the Combat Tracker #510

Closed
Tracked by #614
Moonpile opened this issue Apr 7, 2023 · 0 comments · Fixed by #611
Closed
Tracked by #614

Clicking Missile Weapon SRs should populate the Combat Tracker #510

Moonpile opened this issue Apr 7, 2023 · 0 comments · Fixed by #611
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type: feature New feature not currently present. Use "feat: " commit message
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@Moonpile
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Moonpile commented Apr 7, 2023

Why: Is your feature request related to a problem?

As a player or GM, clicking the Strike Rank for a missile weapon in the Combat Tab Grid should populate the SR into the Combat tracker in the same way that the melee weapons do. There are usually two different SRs for missile weapons, one for if you need to load at the start of the round and one for if you don't. Each entire SR set should be one button. Clicking it should add the SR to the actor in the Combat Tracker, and if needed also duplicate the actor and add the second action SR.

Also add SR buttons vith calculated values for1/MR, 1/2MR etc and add that Rate to the display.
And add the missile range as well, both in the combat panel and in the gear tab.

What: Describe the solution you'd like

See above.

Options: Describe alternatives you've considered

Have to enter it manually, like some kind of peasant.

Additional context

n/a

@Moonpile Moonpile added the type: feature New feature not currently present. Use "feat: " commit message label Apr 7, 2023
@wake42 wake42 added this to the 3.1.0 milestone Aug 23, 2023
@wake42 wake42 self-assigned this Sep 9, 2023
@wake42 wake42 closed this as completed in 51d1003 Sep 24, 2023
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