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[PROPOSAL] Tractor #206
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Thanks for sharing @Alexcnder I'm curious how the prices will change by 5%. In the game how will we convey this to users? (i.e. are the crops bigger or the prices just update in the shop) |
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What do u guys think the Supply should be |
Hello Alexcnder , I really like the idea of the tractor being able to plant everything , My humble suggestions : -adding a goblin on top of it and replacing fuel with a certain meal (To add more usage for the cooking section ) I have other ideas but i would like to discuss with u these first what do you think @Alexcnder |
I really like the idea of the tractor having a lower yield. One idea would be that it takes 1.5x the time. That in addition with the Fuel/Food would incentivise to farm in person and not just farm with the Tractor. another nerf would be capping seeds at 132 The Art ofc is not done adding a Goblin would certainly make it better looking. How about there being 2 Tractors Frst the Goblin tractor which would have a daily Goblin Merchant selling 10 Random seeds for 50% off and the other half being the "Normal" tractor which would have a daily Human Merchant selling different random 10 random seeds for 50 off. The Food instead of the Fuel is genius this would make the tractor halvening safe Thx for the input :) |
@adamhannigan I'm curious if the team has thoughts/opinions on this direction of automatic management (with or without tractor). Without multiple NFTs and skills applied, sunflowers remain the most profitable (SFL/time) and best experience (per unit time) so having a way to say "plant 10 rounds of sunflower in this plot" is incredibly appealing. If "automatic replanting" is distasteful to the game direction as intended by the formal dev team, perhaps a "plant 10x of crop X" in single field plot (with 2 clicks instead of 20 for harvest+plant) with 10x the duration is acceptable? I definitely worry about wrist RSI for myself from sunflower crop usage. |
Thanks for the contribution and feedback! ❤️ We are moving towards using an ideas portal to help capture and vote on community ideas. Github will only be used for bug/technical reports. We are only a small team and it is becoming difficult for us to respond individually to every case so we have began using community voting software. If you could please upload your idea to the following community portal it would be greatly appreciated 🤗 https://sunflower-land.ideas.aha.io/ You can vote on similar ideas and help bring ideas to our attention. Thanks again for being apart of this community! |
This proposal explores how tractors can be used
Please help us make the tractor cool
Usage
Hey All this is what Zikou and me came up withtractor
1st Usage : "Offline Farmer"
The Tractor will auto replant seeds that were put into the "Tractor Inventory". The tractor Inventory will be limited to a 660 Seed cap. (making it neccesary to refill Sunflower Seeds every 30mins...)
Fuel/Meal:
The Meal is used to hire a goblin to work on you’re tractor. Once served he start to burn 1 meal every 6 hours. He will harvest an replant the seeds that were put into the inventory. This could be a great thing to incentive for people to plant not so profitable plants like Parsnip. So we thought 1 Meal would be 1 Parsnip+ 1 Sunflower
2nd Usage: "Restocktractor"
A tractor NFT could have different usage such as acces to a better market place it will be available every 24h and will sell 11 random seeds for a reduced Price (Half the Price)
/wentractor
Tractor
![New Color](https://user-images.githubusercontent.com/87881787/156229437-8fad380f-2422-4342-911b-7e52f69517b9.gif)
maintenance
wentractor
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