Versions: |
---|
v3.5.0 |
v3.4.0 |
v3.3.0 |
v1.1.0 |
v1.0.3 |
v1.0.2 |
v1.0.1 |
v1.0.0 |
- Now UIElementsLib is a full Core of a library.
- RocketMod version.
- PlayerUIElementsListenerContainer and moved to RocketMod version.
- Documentation.
- Summaries.
- Create new sample with OpenMod issue #35.
- IUIHolder should be a bit refactored issue #33.
- Added special suportage for OpenMod.
- IUIHolder not right describes documentation issue 16.
- IActionableUIElement does not contain interface with 9 generics issue #12.
- UIHolderBase problems issue #4.
- Scatter classes and do it visible in folder, avoid contain it under interface issue 18.
- IUIElement and IInputField are have incorrect namespace issue 19.
- ActionableButton & ActionableInputField.
- PlayerUIElementsListenerContainer.
- UPlayer.
- Actionables accepts object instance instead of IUIObjectDataContainer.
- Everywhere in code updated documentation comments issue #9.
- Project migration to .NET Core (lib and plugins still on .NET Framework 4.7.2), made only to simplify work with new C# versions and nuget packages pushes.
- Migrated to C# 9.0.
- ActionButton & ActionInputField (they were obsolete).
- Now lib follow Semantic Versioning (issue).
- Nuget updated.
- Lib version reset from 1.0.3 to v1.1.0.0.
- UPlayer constructor accepts only SDG.Unturned.Player. (its makes lib independent from RocketMod)
- Lib independent from RocketMod.
- PlayerUIElementsListenerContainer as well as IUIElementsContainer (special for easy usage of lib).
- New project with examples how to use lib in simple and fast way.
- Default example
- Fast & simple example.
- All libraries to the latest versions.
- Documentation.
- First Upload and Release.