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Thanks for your great work!!! @sunset1995
If the camera pose is to shoot a circle around the object and rotate in a plane, will the bbox be very flat?
Experiments on my own dataset found that the reconstructed objects are also flat.
The text was updated successfully, but these errors were encountered:
The scene bbox is automatically determined by camera frustrum (see compute_bbox_by_cam_frustrm).
The far distances are heuristically the maximum distance between cameras (see inward_nearfar_heuristic).
You can hardcoded the far variable or introduce more rule to determine the scene bbox if you have more prior knowledge.
Thanks for your great work!!! @sunset1995
If the camera pose is to shoot a circle around the object and rotate in a plane, will the bbox be very flat?
Experiments on my own dataset found that the reconstructed objects are also flat.
The text was updated successfully, but these errors were encountered: