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Wasm3 development notes

This project uses CMake. General build steps look like:

mkdir -p build
cd build
cmake ..
make -j8

Wasm3 is continuously tested with Clang, GCC, MSVC compilers, and on multiple platforms. It can be easily integrated into any build system, as shown in platforms.

Build on Linux, OS X

Clang

mkdir build
cd build
cmake -GNinja -DCLANG_SUFFIX="-12" ..
ninja

GCC

mkdir build
cd build
cmake -GNinja ..
ninja

Build on Windows

Prerequisites:

Recommended tools:

# Prepare environment (if needed):
"C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Auxiliary\Build\vcvars64.bat"
set PATH=C:\Python36-32\;C:\Python36-32\Scripts\;%PATH%

Build with MSBuild

# Create a build directory as usual, then build a specific configuration
mkdir build
cd build

# Configure Clang, x64
cmake -G"Visual Studio 16 2019" -A x64 -T ClangCL ..

# Configure Clang, x86
cmake -G"Visual Studio 16 2019" -A Win32 -T ClangCL ..

# Configure MSVC, x64
cmake -G"Visual Studio 16 2019" -A x64 ..

# Configure MSVC, x86
cmake -G"Visual Studio 16 2019" -A Win32 ..

# Build
cmake --build . --config Release
cp ./Release/wasm3.exe ./

Build with Ninja

set PATH=C:\Program Files\CMake\bin;%PATH%
set PATH=C:\Program Files\LLVM\bin;%PATH%

# Clang
cmake -GNinja -DCLANG_CL=1 ..
ninja

# MSVC
cmake -GNinja ..
ninja

Build using compiler directly

This can be useful for cross-compilation, quick builds or when a build system (CMake, Ninja, etc.) is not available.

gcc/clang

gcc -O3 -g0 -s -Isource -Dd_m3HasWASI source/*.c platforms/app/main.c -lm -o wasm3

msvc/clang-cl

cl source/*.c platforms/app/main.c /Isource /MD /Ox /Oy /Gw /GS- /W0 /Dd_m3HasWASI /Fewasm3.exe /link advapi32.lib

mingw-w64

x86_64-w64-mingw32-gcc -O3 -g0 -s -Isource -Dd_m3HasWASI source/*.c platforms/app/main.c -lm -lpthread -static -o wasm3.exe

Build for microcontrollers

In ./platforms/ folder you can find projects for different targets. Some of them are using Platformio, so you can follow the regular pio build process. Others have custom instructions in respective README.md files.

Build with WasiEnv

wasimake cmake -GNinja ..
ninja

If you want to enable experimental WASM features during the build:

export CFLAGS="-Xclang -target-feature -Xclang +tail-call"
wasimake cmake -GNinja ..
ninja

Here's how some options can be used with different tools:

Clang target-feature option          WABT option                        Chromium --js-flags option
----------------------------------------------------------------------------------------------------------------
+multivalue                          --enable-multi-value               --experimental-wasm-mv
+tail-call                           --enable-tail-call                 --experimental-wasm-return-call
+bulk-memory                         --enable-bulk-memory               --experimental-wasm-bulk-memory
+nontrapping-fptoint                 --enable-saturating-float-to-int   --experimental-wasm-sat-f2i-conversions
+sign-ext                            --enable-sign-extension            --experimental-wasm-se
+simd128, +unimplemented-simd128     --enable-simd                      --experimental-wasm-simd
# List clang options:
llc -march=wasm32 -mattr=help

# List Chromium options:
chromium-browser --single-process --js-flags="--help" 2>&1 | grep wasm

Build with Zig

Grab the latest nightly Zig toolchain from ziglang.org/download, and then simply run:

zig build

This will install wasm3 compiled for your target architecture in zig-out/bin/wasm3.

In order to build wasm3 in a mode different than Debug, e.g., in ReleaseFast, pass in an appropriate flag like so:

zig build -Drelease-fast

If you want to cross-compile to some specific target, pass in the target with a flag like so:

zig build -Dtarget=wasm32-wasi

Or if targeting Apple Silicon (this works from any host with Zig):

zig build -Dtarget=aarch64-macos