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A branch for a Deno version #4431
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I think if you wanted to create a fork which runs on Deno then you'd be welcome to, and it'd be interesting to see, but the appetite for maintaining a second fork of Svelte officially would be zero, especially given the size of the Deno userbase currently. |
The Svelte compiler itself may already almost work in Deno, as it's essentially a pure function that doesn't access filesystem and doesn't Svelte doesn't work in a vacuum though. It needs a bundler, and I'm not sure how much something like denoland/deno#2467 solves that issue. Then there's the whole suite of bundler plugins that would need some sort of Deno analogue. In short, if someone else solved all of these problems, and all we had to do was also include an ESM bundle in our package, we'd probably do it. But I doubt we're near that point yet. Closing. |
I think this needs to be reconsidered now. Deno is getting more popular and more used, and there is a big lack of front-end frameworks for it. Svelte can make use if this situation |
I guess it's now considered, looking forward to test this |
I think this is an start, but it would be better if you could use Svelte[Kit] directly with deno. |
Svelte and SvelteKit works perfectly fine in Deno after they integrated the Node Compatibility layer directly into the core. |
Would it be a good idea to open a branch for a Svelte version with Deno instad of Nodejs as the base engine?
Based on a few articles and also on my own tests Deno is more performant and also more secure then Nodejs. Also i could be the way to go for the future.
I don't talk about a replacement, but for simple testing as a first try I think i could be worth the effort.
Can we discuss this here or do you think i would be absolute nonesense?
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