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Problem with Rotate at 0,0 #52

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di-fuchs opened this issue Jun 25, 2013 · 1 comment
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Problem with Rotate at 0,0 #52

di-fuchs opened this issue Jun 25, 2013 · 1 comment
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@di-fuchs
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There is a problem with the rotate function.

When i call rotate(90,0,0) the o.cx and o.cy values return false in the transform rotate statement.

if (o.rotation != 0)
        transform.push('rotate(' + o.rotation + ',' + (o.cx || this.bbox().cx) + ',' + (o.cy || this.bbox().cy) + ')')
@wout
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wout commented Jun 25, 2013

Thanks for notifying me, it's fixed now in v0.20-4.

@wout wout closed this as completed Jun 25, 2013
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