-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Howto: load sources.xml and mediasources.xml at build time #59
Comments
Seems odd that this is how ios does it. Shouldnt this be done at build time, rather than in code? |
iOS is using a default sources.xml if there is not one. This is a common way to provide default files in kodi. As userdata is only created on startup I’m not sure how else this would be done. |
fair enough |
But a clean way to do this without needing a patch would be great. |
May be worthwhile starting up an Apple TV wiki page on the kodi wiki for information that isnt easily put into the single github dev instructions. https://kodi.wiki/view/Devices May want to wait until we get ATV in master first before we start slapping bits and pieces into kodi wiki though. |
Ya, there lots of info like that. Such as versions pass through works on etc. But as you said after tvOS is merged. |
If you want to preload a sources.xml and mediasources.xml this works:
The text was updated successfully, but these errors were encountered: