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saving info, enemy features, bugfixes #108

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syedisamhashmi opened this issue Nov 12, 2021 · 0 comments · Fixed by #109
Closed

saving info, enemy features, bugfixes #108

syedisamhashmi opened this issue Nov 12, 2021 · 0 comments · Fixed by #109
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@syedisamhashmi
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syedisamhashmi commented Nov 12, 2021

Fix for movement speed getting reduced from defaults
Removed errors from reddish by using set deferred
Added spikes auto deploy.
Save tile information regarding it's rotation and transposition
Save enemy information for rotation (spikes)
Add Spike Armor Pickup

@syedisamhashmi syedisamhashmi self-assigned this Nov 12, 2021
@syedisamhashmi syedisamhashmi added this to TODO in CSE-4392-CSE-5392 via automation Nov 12, 2021
@syedisamhashmi syedisamhashmi linked a pull request Nov 12, 2021 that will close this issue
CSE-4392-CSE-5392 automation moved this from TODO to Done Nov 13, 2021
@syedisamhashmi syedisamhashmi moved this from Done to In Release in CSE-4392-CSE-5392 Nov 18, 2021
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