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License issues #4
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See https://github.com/syky27/lunch_guy-ios/blob/dev/Pods/SwiftyJSON/LICENSE#L12 as a nice example. |
I know that I don't respect licences yet. It is on todo list, maybe you could add it in this repo I will place note inside the actual app. |
No need to place this in the repo, the repo is redistribution in source form where you include upstream license files. |
Except maybe https://github.com/syky27/lunch_guy-ios/tree/dev/Pods/Crashlytics where I don't see it at all. |
I would integrate this https://github.com/AJTY/ESOpenSourceLicensesKit |
Is it really necessary to include licenses inside the app? I quickly checked Kickstarter app and GitHawk. Both of these apps use Alamofire but without any explicit notice. |
Only a lawyer can answer that question. |
It might be only for non open source apps. Look at dropbox app they have Open Source Attributions inside the app, so AJTY in other projects.
… On Oct 27, 2017, at 7:22 PM, Josef Doležal ***@***.***> wrote:
Is it really necessary to include licenses inside the app? I quickly checked Kickstarter app and GitHawk. Both of these apps use Alamofire but without any explicit notice.
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There is no such rule. If you distribute someone else's software, you have to comply with the license terms. The license terms are usually pretty clear:
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Seems like perfect solution.
… On Oct 28, 2017, at 5:53 PM, Josef Doležal ***@***.***> wrote:
I checked again the GitHawk app I mentioned earlier and found out that they have Acknowledgements section with list of all licenses in iOS settings. Seems like a good solution to me.
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Cool then, if you haven't started yet, I can create PR for this one. There is already a homebrew tool which generates plists from |
Go ahead, I got tons of other work, which is more pressing for me now... :( |
This repo has no license information, making it in fact legally not redistributable.
Also, when redistributing the binary form, I'm quite confident you do not follow licenses of used libraries, making it in fact illegal.
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