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fix: hide bone width handles when they are meaningless #2778

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rodolforg
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  • For Skeleton Deformation layer, it only makes sense for rest mode bones
  • For Skeleton layer, bone width is completely useless
    (as for other bone info, e.g Z depth)

- For Skeleton Deformation layer, it only makes sense for rest mode bones
- For Skeleton layer, bone width is completely useless
  (as for other bone info, e.g Z depth)
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@morevnaproject morevnaproject left a comment

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Works perfectly! Thank you so much!

@morevnaproject morevnaproject merged commit 06f4ca8 into synfig:master Oct 18, 2022
@rodolforg rodolforg deleted the hide-bone-width-handle-when-it-is-irrelevant branch October 19, 2022 10:38
rodolforg added a commit to rodolforg/synfig that referenced this pull request May 1, 2023
They are useful for "Link to Skeleton" with spline vertices.

Pointed by: yoSachinkr (synfig#3044 (comment))
Related to: synfig#2778 (06f4ca8)
morevnaproject pushed a commit that referenced this pull request May 8, 2023
They are useful for "Link to Skeleton" with spline vertices.

Pointed by: yoSachinkr (#3044 (comment))
Related to: #2778 (06f4ca8)
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2 participants