Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Failure to load usd-wg model "DamagedHelmet.usdz" #133

Closed
tellypresence opened this issue Apr 5, 2024 · 3 comments
Closed

Failure to load usd-wg model "DamagedHelmet.usdz" #133

tellypresence opened this issue Apr 5, 2024 · 3 comments

Comments

@tellypresence
Copy link

tellypresence commented Apr 5, 2024

On branch rendermesh-refactor or dev

When attempting to load model DamagedHelmet.usdz, get error in src/tydra/scene-access.cc, line: 305

Visit function returned an error for Prim /DamagedHelmet/Geom/node_damagedHelmet__6514 (id 12)

Load aborts once this error occurs.

@tellypresence tellypresence changed the title [Branch "rendermesh-refactor"] Failure to load usd-wg model "DamagedHelmet.usdz" Failure to load usd-wg model "DamagedHelmet.usdz" Apr 6, 2024
@syoyo syoyo closed this as completed in f8f9bb8 Apr 6, 2024
@syoyo
Copy link
Owner

syoyo commented Apr 6, 2024

At least parsing https://github.com/usd-wg/assets/blob/main/test_assets/USDZ/DamagedHelmet/DamagedHelmet.usdz is now possible with tydra_to_renderscene in recent dev and rendermesh branch

Material/Texture conversion in rendermesh-refactor branch is still TODO.

@tellypresence
Copy link
Author

tellypresence commented Apr 11, 2024

Thank you, confirm that on dev branch commit c7ef984 asset loads perfectly and geometry looks correct
usd-wg_damaged_helmet_tinyusdz_dev_branch_c7ef984

@tellypresence
Copy link
Author

On rendermesh-refactor branch model looks OK

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants