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Game breaking bug on inserting NPCs outside the AI range #172

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szapp opened this issue Sep 29, 2017 · 0 comments
Closed

Game breaking bug on inserting NPCs outside the AI range #172

szapp opened this issue Sep 29, 2017 · 0 comments

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@szapp
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szapp commented Sep 29, 2017

When NPCs are spawned out of AI range where they are shrunk (do not have visual) - happening on chapter transistions, for example - the game crashes because GFA_EnlargeHumanModelBBox() expects the NPC to have a model without safety checks or error handling.

@szapp szapp added this to the v1.0.0 milestone Sep 29, 2017
@szapp szapp closed this as completed in 30bb259 Sep 30, 2017
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