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Gothic Free Aim v1.2.0

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@szapp szapp released this 12 Oct 21:10
· 5 commits to master since this release

v1.2.0 - 2019-10-12

  • Disable ranged combat modulators in default config: Default-config is now well-balanced
  • Temporarily provide projectile pointer to config using global variable GFA_ProjectilePtr
  • Add more safety checks to aiming at NPCs (head aim ray)
  • Fix spell reticle for firestorm in config
  • Enable trigger collision fix for NPCs also

For a complete change log, click here.

Updating your files from v1.1.0 to v1.2.0

With a prior installation of GFA v1.1.0, you only need to replace the scripts-directory GFA/_intern, as well as incorporate these changes from GFA/config/ and you are ready to go.


Attached files

  • Source code includes all script and animation files of this release
  • GFA_Textures.zip includes all binary files (reticle textures), necessary alongside the source code

See the wiki for installation instructions.