Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement steady aim #31

Closed
szapp opened this issue Sep 3, 2016 · 2 comments
Closed

Implement steady aim #31

szapp opened this issue Sep 3, 2016 · 2 comments

Comments

@szapp
Copy link
Owner

szapp commented Sep 3, 2016

For the first level of aiming the crosshair could move, making aiming more difficult in the distance. Higher levels will offer 'steady aim'.

@szapp
Copy link
Owner Author

szapp commented Sep 5, 2016

Since the tremor is not easily tamed (it is very fast), it is more suitable, to add a fast-paced tremor when drawing the bow for too long.

@szapp
Copy link
Owner Author

szapp commented Sep 17, 2016

Put on ice. Is not really needed. All related code was removed after 423e996.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant