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selffinding-chronicles.pro
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selffinding-chronicles.pro
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QT += core qml quick quickcontrols2 svg xml multimedia
CONFIG += c++11 -Wall -Werror
# Add Box2D as static library, disable warnings from upstream
QMAKE_CFLAGS_WARN_ON -= -Wall
QMAKE_CXXFLAGS_WARN_ON -= -Wall
include(qml-box2d/box2d-static.pri)
QMAKE_CFLAGS_WARN_ON
QMAKE_CXXFLAGS_WARN_ON
#QMAKE_CXXFLAGS += -isystem "$$PWD/qml-box2d/box2d_lib" -Werror -std=c++11 -g
RESOURCES += gui/gui.qrc \
gamedata/gamedata.qrc
# Additional import path used to resolve QML modules in Qt Creator's code model
QML_IMPORT_PATH =
QML_FILES = $$PWD/gui/*.qml
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
HEADERS += \
game/audio/audiodecoderstream.h \
game/audio/audiomixer.h \
game/audio/gamemusic.h \
game/audio/gamesoundeffect.h \
game/audio/gamesoundsource.h \
game/audio/soundengine.h \
game/components/svgitem.h \
game/game.h \
game/field.h \
game/fields.h \
game/gameobjects.h \
game/gameobjectsproxy.h \
game/items/boxitem.h \
game/items/dooritem.h \
game/items/fireitem.h \
game/items/literatureitem.h \
game/items/lockitem.h \
game/items/passageitem.h \
game/items/teleporteritem.h \
game/items/weatherareaproxy.h \
game/lightsource.h \
game/map.h \
game/debugcategories.h \
game/mapscene.h \
game/playercontroller.h \
game/collisiondetector.h \
game/gameobject.h \
game/items/gameitem.h \
game/items/plantitem.h \
game/items/treeitem.h \
game/items/gameitems.h \
game/items/gameitemsproxy.h \
game/items/weaponitem.h \
game/items/character.h \
game/dataloader.h \
game/conversation/conversation.h \
game/conversation/conversationitem.h \
game/conversation/conversationchoise.h \
game/conversation/conversationaction.h \
game/conversation/conversationitems.h \
game/gamesettings.h \
game/items/chestitem.h \
game/items/enemy.h \
game/items/firearmitem.h \
game/gamemapeditor.h \
game/engine.h \
game/datamanager.h \
game/path.h \
game/pathsegment.h \
game/pathcontroller.h \
game/items/staticitem.h \
game/savegame.h \
game/savegameproxy.h \
game/savegames.h \
game/teleportationhandler.h
SOURCES += game/main.cpp \
game/audio/audiodecoderstream.cpp \
game/audio/audiomixer.cpp \
game/audio/gamemusic.cpp \
game/audio/gamesoundeffect.cpp \
game/audio/gamesoundsource.cpp \
game/audio/soundengine.cpp \
game/components/svgitem.cpp \
game/game.cpp \
game/field.cpp \
game/fields.cpp \
game/gameobjects.cpp \
game/gameobjectsproxy.cpp \
game/items/boxitem.cpp \
game/items/dooritem.cpp \
game/items/fireitem.cpp \
game/items/literatureitem.cpp \
game/items/lockitem.cpp \
game/items/passageitem.cpp \
game/items/teleporteritem.cpp \
game/items/weatherareaproxy.cpp \
game/lightsource.cpp \
game/map.cpp \
game/debugcategories.cpp \
game/mapscene.cpp \
game/playercontroller.cpp \
game/collisiondetector.cpp \
game/gameobject.cpp \
game/items/gameitem.cpp \
game/items/plantitem.cpp \
game/items/treeitem.cpp \
game/items/gameitems.cpp \
game/items/gameitemsproxy.cpp \
game/items/weaponitem.cpp \
game/items/character.cpp \
game/dataloader.cpp \
game/conversation/conversation.cpp \
game/conversation/conversationitem.cpp \
game/conversation/conversationaction.cpp \
game/conversation/conversationitems.cpp \
game/gamesettings.cpp \
game/items/chestitem.cpp \
game/items/enemy.cpp \
game/items/firearmitem.cpp \
game/gamemapeditor.cpp \
game/engine.cpp \
game/datamanager.cpp \
game/path.cpp \
game/pathsegment.cpp \
game/pathcontroller.cpp \
game/items/staticitem.cpp \
game/savegame.cpp \
game/savegameproxy.cpp \
game/savegames.cpp \
game/teleportationhandler.cpp
unix:!android {
message("Building linux version")
}
android {
message("Building android version")
QT += androidextras
DEFINES += QT_DEPRECATED_WARNINGS ANDROID
COMMON_DATA.path = /assets
COMMON_DATA.files = $$files($$PWD/data/*)
INSTALLS += COMMON_DATA
ANDROID_PACKAGE_SOURCE_DIR = $$PWD/packaging/android
DISTFILES += \
$$ANDROID_PACKAGE_SOURCE_DIR/AndroidManifest.xml \
$$ANDROID_PACKAGE_SOURCE_DIR/gradle/wrapper/gradle-wrapper.jar \
$$ANDROID_PACKAGE_SOURCE_DIR/gradlew \
$$ANDROID_PACKAGE_SOURCE_DIR/res/values/libs.xml \
$$ANDROID_PACKAGE_SOURCE_DIR/build.gradle \
$$ANDROID_PACKAGE_SOURCE_DIR/gradle/wrapper/gradle-wrapper.properties \
$$ANDROID_PACKAGE_SOURCE_DIR/gradlew.bat
}
ANDROID_ABIS = armeabi-v7a