New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Tango keeps crashing on open when Switch joycons are connected to Macbook #156
Comments
This SDL issue ticket might be relevant libsdl-org/SDL#6367
^ multiple Switch joycon addition in succession |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
MacOS version: Ventura 13.0
Processor: Quad-Core Intel Core i7
Tango: 4.0.23
I saw that support for Switch Joycons is available for Tango. But whenever I try to open Tango while my Macbook is connected to my Switch joycons it would crash. The log outputs are always the same (pasting just the crash reason):
The program doesn't crash when Tango is already open and I connect my Switch joycons, but the program wouldn't pick up the inputs from the joycons (didn't check the logs for thesee, but can try and replicate if needed)
I also noticed that my Switch joycon bluetooth connection identifier (the green lights) would be at 2 green lights whenever I have it connected with Tango open, which I think means that it is connected as the second device to the bluetooth interface. But I checked and there were no other bluetooth devices connected to my Macbook
The text was updated successfully, but these errors were encountered: