You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Our current audio recording UI was designed to mimic "press and hold" audio UX in various apps. However, getting this to work flawlessly on mobile web across browsers has been very tricky.
We want to move to a "press to start, press to stop" audio UX. I'm less familiar with audio recording UX than @tarasglek, so I'll let him comment on what he thinks we should do here (e.g., how to handle cancelling vs. stopping).
The text was updated successfully, but these errors were encountered:
Spin-off from #357 (comment)
Our current audio recording UI was designed to mimic "press and hold" audio UX in various apps. However, getting this to work flawlessly on mobile web across browsers has been very tricky.
We want to move to a "press to start, press to stop" audio UX. I'm less familiar with audio recording UX than @tarasglek, so I'll let him comment on what he thinks we should do here (e.g., how to handle cancelling vs. stopping).
The text was updated successfully, but these errors were encountered: