Skip to content

Latest commit

 

History

History
12 lines (8 loc) · 1020 Bytes

README.md

File metadata and controls

12 lines (8 loc) · 1020 Bytes

Saload · GitHub license PRs Welcome Documentation

Saload is a tool to save and load data efficiently into games.

Why use Saload?

  • Security of game data: Save Game data securely into binary file which is harder to read and spoof.
  • Dealing with big Chunks of data: Deal with big chunk of data easily by wrapping all data into a class and saving its state, also data can be easily loaded into that class object.
  • Easy to use: Easily save and load data by its key. Also it is easy to use with custom classes of data.
  • Track: Easily track which keys have been saved yet.

(note: To be able to track the saved custom created objects use .saload extension to the binary file name while saving data.)