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PSNewDialogController.h
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PSNewDialogController.h
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/* NewDialogController */
#import <Cocoa/Cocoa.h>
@interface PSNewDialogController : NSObject
{
IBOutlet NSView *accessoryView;
IBOutlet NSPopUpButton *templates;
int nMasters;
int nMonitors;
BOOL masterBusOn;
BOOL monitorBusOn;
BOOL autoPhysIn;
BOOL useOnlyPhysicalInputsOn;
int nPhysicalInputs;
BOOL autoOuts;
int outputChoice;
BOOL useOnlyPhysicalOutputsOn;
int nPhysicalOutputs;
}
- (int)nMasters;
- (void)setNMasters:(int)n;
- (int)nMonitors;
- (void)setNMonitors:(int)n;
- (BOOL)masterBusOn;
- (void)setMasterBusOn:(BOOL)yn;
- (BOOL)monitorBusOn;
- (void)setMonitorBusOn:(BOOL)yn;
- (BOOL)autoPhysIn;
- (void)setAutoPhysIn:(BOOL)yn;
- (BOOL)useOnlyPhysicalInputsOn;
- (void)setUseOnlyPhysicalInputsOn:(BOOL)yn;
- (int)nPhysicalInputs;
- (void)setNPhysicalInputs:(int)n;
- (BOOL)autoOuts;
- (void)setAutoOuts:(BOOL)yn;
- (int)outputChoice;
- (void)setOutputChoice:(int)n;
- (BOOL)useOnlyPhysicalOutputsOn;
- (void)setUseOnlyPhysicalOutputsOn:(BOOL)yn;
- (int)nPhysicalOutputs;
- (void)setNPhysicalOutputs:(int)n;
- (NSString*)chosenTemplate;
- (NSURL *)newFile;
- (BOOL)useTemplate;
@end