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Chuggy solids #29

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GoogleCodeExporter opened this issue Dec 12, 2015 · 1 comment
Closed

Chuggy solids #29

GoogleCodeExporter opened this issue Dec 12, 2015 · 1 comment

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@GoogleCodeExporter
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death start.step makes the graphics quite slow. It only has about 6000
triangles.

Original issue reported on code.google.com by danhe...@gmail.com on 15 Nov 2008 at 8:34

@GoogleCodeExporter
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CShape::GetBox should have been remembering the values. It was calculating it 
using
mesh triangulation each time.

Original comment by danhe...@gmail.com on 15 Nov 2008 at 8:36

  • Changed state: Fixed

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