F3 ScreenGameplay restart crashes (overflow?) #23
Labels
Engine: Gameplay
Gameplay Related Issues
Platform: Linux
Affects Linux on Desktop computers
Platform: Windows
Affects Windows Operating System
Status: Rabbit Hole!
This issue has lead to other issues or a fun journey with many cursed items to be found
Type: Bug
Something is broken in the code
Type: Upstream Bug
Bug inherited from upstream
Projects
!m_pSoundMusic->IsMusicPlaying() failed assertion occupies the crash reason when using the F3 gameplay restart. Squirrel tells me it’s trying to play a null sound, but now it’s seeming strangely likely to be more than that.
Sent with GitHawk
The text was updated successfully, but these errors were encountered: