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This repository has been archived by the owner on Nov 1, 2020. It is now read-only.
Describe the bug
When moving objects the shadows will not move at the same pace as the objects, with the shadows acting as if the object shading them is already at a specific position while in reality it hasn't reached the position in question yet.
To Reproduce
Steps to reproduce the behaviour:
Load the emibl scene
Enable shadows, and make sure you're outputting just the shadow buffer.
Move an object around
See error
Expected behaviour
The shadows should correctly follow the objects casting the shadows.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Additional context
My personal guess is that the model matrix used by the deferred shader and the TLAS aren't the same, with the deferred shader using an outdated model matrix, or the TLAS using the model matrix of the next frame.
The text was updated successfully, but these errors were encountered:
Describe the bug
When moving objects the shadows will not move at the same pace as the objects, with the shadows acting as if the object shading them is already at a specific position while in reality it hasn't reached the position in question yet.
To Reproduce
Steps to reproduce the behaviour:
Expected behaviour
The shadows should correctly follow the objects casting the shadows.
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Additional context
My personal guess is that the model matrix used by the deferred shader and the TLAS aren't the same, with the deferred shader using an outdated model matrix, or the TLAS using the model matrix of the next frame.
The text was updated successfully, but these errors were encountered: