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Decursive prior versions change logs


(For the latest version changes see WhatsNew.md.txt)


Changes from Decursive 2.7.5.7 to Decursive 2.7.5.8 (2018-07-18)

  • Basic update compatibility for WoW 8, please use the ticket system on WoWAce to report and track any issue you encounter.

  • Change of author's email address: from now on it's Decursive {AT} 2072productions.com

Changes from Decursive 2.7.5.6 to Decursive 2.7.5.7 (2017-11-05)

  • Update detected PVP spells for 7.3 (Hunters, Warlocks and Demon Hunters)

Changes from Decursive 2.7.5.4 to Decursive 2.7.5.6 (2017-09-04)

  • Fix Lua error forwarding to Blizzard's default error handler (was broken since June).

  • Fix MUF's tooltip overlap issue when MUFs are placed at the top of the screen.

  • Improvements to debug reports.

Changes from Decursive 2.7.5.3 to Decursive 2.7.5.4 (2017-07-30)

  • Fix MUFs's tooltip overlapping issue

  • Add in combat status to debug reports and do report 'script ran too long' errors happening during initialisation.

Changes from Decursive 2.7.5.2 to Decursive 2.7.5.3 (2017-06-25)

  • Make the MUFs' tooltips impervious to the tainting of GameTooltip by other add-ons. As a result the handling of these tooltips have been vastly improved (now using LibQTip instead of GameTooltip).

  • Revert CLONE MAGIC back to DEVOUR MAGIC (warlock's pet magic charm dispel ability)

Changes from Decursive 2.7.5.1 to Decursive 2.7.5.2 (2017-03-28)

  • TOC update for WoW 7.2

Changes from Decursive 2.7.5 to Decursive 2.7.5.1 (2017-01-19)

  • Remove the Ice Armor test spell gone with 7.1.5 as it was triggering a diagnostic error at log-in for some users.

  • Only report a "script ran too long" error when it happens for the second time in a 30 days period. As these (very rare) errors have become random since Legion, this technique should ensure that only real bottlenecks will get reported...

Changes from Decursive 2.7.4.7 to Decursive 2.7.5 (2016-10-27)

  • Add support for roles (Healer, Tank and Damager in priority and skip lists).

  • Add support for mouse's 4th and 5th buttons in micro-unit frames. (They need to be assigned directly in Decursive's option panel).

  • New unit filtering options for custom spells allowing to restrict a spell or item to the player only or to other party members only.

  • Add support for CUSTOM_CLASS_COLORS.

  • Reliability improvements concerning very rare "script ran too long" Lua errors.

  • Code cleanup and improvements.

Changes from Decursive 2.7.4.6 to Decursive 2.7.4.7 (2016-07-26)

  • Prevent crash on some Chinese clients where the constant LOCALIZED_CLASS_NAMES_MALE is missing a key for 'DEMONHUNTER'...

    This is possibly caused by another add-on as FillLocalizedClassList() does provide the translation...

Changes from Decursive 2.7.4.5 to Decursive 2.7.4.6 (2016-07-25)

  • Various Legion compatibility fixes.

  • Allow user to redefined Decursive's already known spells' debuff curing types in the custom spell interface. Previously only new debuff types could be checked but already checked one were grayed out.

Changes from Decursive 2.7.4.4 to Decursive 2.7.4.5 (2016-07-20)

  • Basic compatibility update for WoW 7, a more thorough update will be coming this weekend. In the mean time you can use the custom spell interface to adjust Decursive's behaviour.

Changes from Decursive 2.7.4.3 to Decursive 2.7.4.4 (2015-09-08)

  • Performance improvements in certain conditions.

Changes from Decursive 2.7.4.2 to Decursive 2.7.4.3 (2015-06-25)

  • TOC to 60200

Changes from Decursive 2.7.4.1 to Decursive 2.7.4.2 (2015-04-05)

  • Decursive's automatic reconfigurations are postponed if the player is in combat. This should fix the "script ran too long" errors some users were experiencing.

Changes from Decursive 2.7.3.6 to Decursive 2.7.4.1 (2015-02-26)

  • Items are now directly usable in the "Custom spells" interface with the same feature set as standard spells.

    As with standard spells you can have several items with a different priority for the same affliction type(s). Decursive will reconfigure itself automatically when an item usability changes.

  • Update Warlock Support (Add Fel Imp's Sear Magic and Observer's Clone Magic)

  • Fix a non fatal error message concerning macro creation when the user had more than 36 macros.

  • Add Patrick Bohnet to the Credits section of the 'About' option tab (He was only credited in the source files).

Changes from Decursive 2.7.3.5 to Decursive 2.7.3.6 (2014-11-09)

  • Fixed countdown display issue on MUFs with debuffs without expiry.

  • Moved bindings to the "Addons" category.

Changes from Decursive 2.7.3.2 to Decursive 2.7.3.5 (2014-10-15)

  • Compatibility fixes for WoD:

    • Cooldown animations on MUFs had stop working with WoW 6.0.
    • Fix several Lua errors caused by API changes.
    • Fix magic curing ability detection for Paladins and Monks.
  • Add new Gratipay and Bitcoin donation options on Curse and WowAce.

Changes from Decursive 2.7.3.1 to Decursive 2.7.3.2 (2014-06-09)

  • Added automatic support for DK's Icy touch (when its namesake glyph is available).

  • Fix rounding issues preventing the MUFs' handle and the help tool-tip from being repositioned properly when at the top of the screen and the UI scale is not set to exactly 100%.

  • Chinese localization updates by Ananhaid.

  • Add the fact that Symbiosis is supported in the features list.

Changes from Decursive 2.7.3 to Decursive 2.7.3.1 (2014-02-03)

  • Re-added Shamans' PURGE as a default spell. It disappeared by accident some time ago... Thanks to TazRulez for pointing this out!

Changes from Decursive 2.7.2.9 to Decursive 2.7.3 (2013-09-11)

  • New feature: Decursive can display the number of stacks for the topmost affliction in the center of each MUF. The counter still defaults to time-left, this can be changed in the MUF's options. If you set your counter to time-elapsed in the past, it will be reset to time-left with this release.

  • Maintaining the 'Shift' key will now change MUF's center counters in the following ways: if the Time-Left or Time-Elapsed option is set then it will switch to displaying the stacks number ; if the stacks display option is set, then it will switch to displaying the time left.

  • Important code optimizations and improvements.

  • Added an exception for when 'Fluidity' is detected on a unit, Decursive will ignore all afflictions on that unit. (other similar afflictions can be added easily, this should be turned into a configurable option later. In the mean time you can create a ticket if you want other anti-cleansing afflictions to be added).

  • Decursive no longer dynamically hides option panels when the related features are disabled. Instead, the panels' content is greyed out.

  • Fix: it was impossible to edit the internal macro for default custom spells.

  • Change the live-list display option to be opt-in rather than opt-out.

  • Clarified several options settings (option names and related tool tips)

  • The charm status green centered square is now displayed in the top-right of MUFs so that the center counter can be read.

  • The aforementioned charm status square can now be tested by putting 'Charm' as first priority and checking "Create a virtual test affliction" in Decursive's general option panel.

  • Localization updates by Ananhaid (zhCN) and Yllelder (esES). Some phrases were modified to clarify some settings. I've updated the French translations but eight other languages are needing some attention.

  • Remove the silence at the start of the 'Unstable Affliction/Vampiric touch' warning sound.

Changes from Decursive 2.7.2.8 to Decursive 2.7.2.9 (2013-05-21)

  • Updated TOC for WoW 5.3.

Changes from Decursive 2.7.2.7 to Decursive 2.7.2.8 (2013-04-14)

  • Added support for Hands of Sacrifice which can dispel magical effects on party/raid members for retribution Paladins.

  • Enhanced the internal mechanism for unit exclusion (this concerns spell only usable on the player or on party/raid members): it now also works for MUFs' buttons assignments.

Changes from Decursive 2.7.2.6 to Decursive 2.7.2.7 (2013-03-10)

  • Fix Symbiosis support: Decursive now correctly detects "Cleanse" and "Purge" for Druids and "Cyclone" for Priests.

  • Decursive will no longer show its "send this debug report to the author" window if the self diagnostic detects a PBCK issue (missing or outdated library, missing file, incompatible TOC, mixed file versions).

  • Emphasized in the corrupted installation pop-up that the WoW client must NOT be running while installing add-ons.

Changes from Decursive 2.7.2.5 to Decursive 2.7.2.6 (2013-03-07)

  • Fix the custom spell upgrade system that could error out when logging in on a character for the first few times (the upgrade did go through though).

Changes from Decursive 2.7.2.4 to Decursive 2.7.2.5 (2013-03-06)

  • Decursive's master spell table is now indexed by spell-IDs instead of localized spell-names this will fix localization related name collision issues. These collision were preventing auto-configuration to work correctly for some locals (such as Russian Paladins).

  • Fixed a rare 'index is nil' Lua error happening is some race conditions when mouse-hovering the MUFs. The same race conditions could cause the MUFs' handle to be displayed in an unexpected position...

  • Switched back to AceTimer-3.0 which is reliable again now.

Changes from Decursive 2.7.2.3 to Decursive 2.7.2.4 (2012-12-25)

  • Added automatic support for Druid's Symbiosis spell, Decursive should detect any useful cleansing spell gained through the use of Symbiosis. Previously you had to add Symbiosis as a custom spell yourself and configure it.

  • Better performances for people playing in very low FPS conditions.

  • Fix automatic version announcement related Lua error due to wrong communication channel.

  • Miscellaneous enhancements to the error handler and debug report feature:

    • Decursive will no longer tell the user to check his/her add-ons when more than 90% of the errors comes from tainting issues or Blizzard own UI code.
    • Decursive will also create reports for errors happening in Healers-Have-To-Die (instructions are changed accordingly)
  • The 'Check other players' button in the about panel had disappeared.

Changes from Decursive 2.7.2.2 to Decursive 2.7.2.3 (2012-11-28)

  • Improved the live-list related option panel, it now includes an explanation on how to set up the live-list and how to move it.

  • Many improvements to Decursive's self diagnostic systems and bug reporter.

  • Some performance improvement when dealing with massive debuffing.

  • Bug fix: Workaround for the 'Script ran too long' issue happening (rarely) when playing the alert sound (a Blizzard side issue).

  • Bug fix: Fix two very rare race condition issues that would trigger a Lua error.

  • Bug fix: The macro Decursive automatically creates was using an invalid icon.

  • All pre-MoP compatibility layers have been removed.

Changes from Decursive 2.7.2.1 to Decursive 2.7.2.2 (2012-10-07)

  • Fix for "Dcr_DebuffsFrame.lua:854: bad argument #3 to 'str_format' (string expected, got nil)".

  • Only generate reports for taint issues blaming Decursive when Decursive is not embedding libraries.

  • Decursive will no longer generate a debug report if its alert sound takes too long to play (strange issue happening to some users, probably hardware related).

  • Fix a "script ran too long" issue that could happen if another add-on generated a Lua exception for the first time during combat.

Changes from Decursive 2.7.2 to Decursive 2.7.2.1 (2012-09-27)

  • Decursive no longer generates debug reports when it is blamed for taint issues it is not causing. Usually this happens because Decursive embeds LibDBIcon which is then used by other add-ons to display their settings and thus triggering the months old massive taint issue Blizzard did not fix.

  • Decursive won't display its nagging message about other buggy add-ons when the error throttle limit is triggered by the aforementioned issue (usually when you open and close your UI option panel for the first time while you are in combat)

Changes from Decursive 2.7.1.1 to Decursive 2.7.2 (2012-09-23)

  • Decursive no longer adds its settings to Blizzard's Interface Options UI (in order to avoid the massive UI tainting it caused...). I've made a (useless?) bug report on the EU MoP beta forum that might need a bump: http://eu.battle.net/wow/en/forum/topic/5300140681#1

    So until Blizzard fixes this bug you can still access Decursive's option through the MUF's handle or by typing /Decursive

  • Added automatic management of the 'Command Demon' Warlock's spell that can be used to cast 'Singe Magic' using 'Grimmoire of Sacrifice' on the Imp.

  • Renamed the 'Stop casting' check box in the customs spells' options to 'Pet ability' as it's what it really is. Prior MoP, adding /StopCasting or not at the top of the macro was the only effect of this option (hence its former name) but now, Decursive needs to know where to look for the spell in order to detect it properly.

  • Allow the user to change the priority of her custom spells from -10 to +30 (this possibility is no longer restricted to 10-30). This allows the user to configure spells that will only take over when a default ability is not available (default abilities having a priority between 0 and 10).

  • Replaced AceTimer-3.0 with LibShefkiTimer-1.0 to fix random 'Script ran too long' issues happening with AceTimer's current implementation.

  • Minors fixes and optimizations.

Changes from Decursive 2.7.1 to Decursive 2.7.1.1 (2012-09-02)

  • Enhancement to the debug reports.

  • Removed the 'Flame Shock' warning as 'Lava Flows' is gone. I leave the 'Vampiric Touch' warning for now since there is 'Sin and Punishment' (a Tier 6 Shadow priest talent).

  • Implemented a workaround for range detection until Blizzard fixes the API.

  • MoP: Detect 'Internal Medicine' talent for Monks

Changes from Decursive 2.7.0.5 to Decursive 2.7.1 (2012-08-30)

  • Compatible with Mists of Pandaria

  • Added a warning when the unit your about to cleanse is afflicted by 'Vampiric Touch' or 'Flame Shock' (just like with 'Unstable Affliction')

  • Added support for Italian localization, you can contribute using the Localization interface.

  • Other locals updated (Thanks to contributors!)

  • Miscellaneous unnoticeable changes.

Changes from Decursive 2.7.0.4 to Decursive 2.7.0.5 (2012-02-05)

  • Changed author's name to a real name (Why should we use nicknames?).

  • Localization updates. Brazilian Portuguese still needs a lot of work, if you want to help: you can contribute using the Localization interface

  • Update to self diagnostic error messages to tell people that they must close WoW while updating add-ons.

  • Decursive now prints an educational message in the chat and disables its internal error handler once a thousand Lua errors have been intercepted. (Applicable when BugGrabber is not present)

Changes from Decursive 2.7.0.3 to Decursive 2.7.0.4 (2011-11-29)

  • TOC to 40300

  • Reimplemented support for people using an old version of BugGrabber, should spam less when they are using rusty add-ons.

  • Added support for ptBR localization, you can contribute using the Localization interface

Changes from Decursive 2.7.0.2 to Decursive 2.7.0.3 (2011-07-03)

  • TOC to 40200

  • Fix a problem ("LiveList:Update_Display(): couldn't get range") occurring to warlocks when MUFs are disabled.

  • FIX: Some MUFs settings were not applied when switching between profiles.

  • removed compatibility code for older versions of WoW

Changes from Decursive 2.7.0.1 to Decursive 2.7.0.2 (2011-05-08)

  • FIX: Shadow Priests were incorrectly told they could remove magic afflictions off other players. (This change happened in WoW 4.1 patch)

  • Fix to the 'BugGrabber is spamming' issue.

  • Compatible with future WoW 4.2 patch (current PTR client).

Changes from Decursive 2.6.1 to Decursive 2.7.0.1 (2011-04-27)

  • Major new feature:

    • Custom spells management interface ('Custom Spells' in the option panel).
      • Add any spell you want to be used on specific affliction types with different priorities.
      • Edit MUFs' internal macros associated to each of those spells (internal macros work the same way as other macros).
  • Changes:

    • Options names and descriptions related to afflictions priorities have been revamped to be more coherent and better reflect the way Decursive works. (Thanks to Nerdling for his input and many suggestions)

      As a result many options have been renamed and descriptions changed or created. If you want to help to localize those changes in your own language, you can do it using the Localization interface available on WoWAce.com. (many phrases are requiring review, make sure their translations are accurate)

    • Decursive now embeds and uses BugGrabber to capture errors happening inside its own code base (BugGrabber is still in developpment, the current implementation is not final)

    • MUFs' Mouse-buttons associations are reset to default when installing this version.

  • Bug fixes:

    • It was no longer possible to resize the live-list or change its opacity.

    • Various small fixes and improvements.

Changes from Decursive 2.6.0.1 to Decursive 2.6.1 (2011-03-04)

  • Fixes:

    • Important fix to charm detection, previously Decursive only reported affliction related charm effects. Decursive is now able to report charmed players even when they have no active debuffs (any player becoming attackable is considered as charmed). This fixes Cho'Gall's Worshipping buff detection issue (ticket 71). Many thanks to Wcshadow for his help in fixing this!

    • If a unit was invisible and afflicted, Decursive would only show the stealth status.

    • Talent "Body And Soul" detection for priests was no longer detected since it was moved to tier 5 a few months ago...

    • Enhancements to talents detection and initialization.

  • New Features:

    • Vertical Display option for MUFs (MUFs will grow vertically and columns will be added when the maximum set number of MUFs per row is reached).

    • Added links in main description to videos found on Youtube.

  • Changes and enhancements:

    • The "Decursive" bar is now hidden by default since it's quite useless once you have chosen its position...

    • MUFs' chronometers (timer mode) are now based on the actual duration of the affliction instead of its discovery time.

    • The handle will always be placed above the first MUF regardless of your MUF's display options (Except when the first MUF is at the top of your screen, in this case it will be placed beneath last line's first MUF)

    • MUFs' Anchoring is now more logical, MUFs' scale tweaking will seem more natural.

    • Added visible hint on how to move the Micro-Unit-Frames in the related option panel.

    • Major option tree cleanup and optimization (reduced static memory usage by 14 Kib), as a result, some options have moved and other have reset to their default values.

    • MUFs' positioning system had to be rewrote to implement the vertical display option, as a result MUFs will be reset to their default position upon installation of this version.

    • Various code optimizations and cleanup.


Changes from Decursive 2.6.0 to Decursive 2.6.0.1 (2010-12-06)

  • Fix: Decursive's users who are located in a region where Daylight Saving Time (DST) is still active could trigger the new version alert for other users using the same version of Decursive.

Changes from Decursive 2.5.2.2 to Decursive 2.6.0 (2010-11-28)

Enhancements:

  • Pet's Micro-Unit Frames are now smaller.

  • A 'new-version' detection mechanism has been implemented.

    Users will receive an alert every seven days at login once a new version has been detected.

    This alert can be disabled through the new option ("New version alerts") available in the General option tab.

  • Slightly changed the MUFs' default colors and chronometers' font to make things clearer.

  • Reduced Decursive's static memory footprint by 100Kb.

  • Multiple enhancements to the About dialog when using the "Check other players" feature.

  • Typing /Decursive will now open the configuration UI instead of printing a yellowish error message.

  • Text and description change concerning MUFs' window's auto-hide option to avoid confusion.

  • Updated documentation with in-line links to various screen-shots of Decursive's UI.

  • Added A new section in Decursive's main page: "Interesting articles about Decursive usage".

    The article written by Darista is a very interesting read if you want to get the max out of Decursive: http://daritos.apotheosis-now.com/?p=24

Bug Fixes:

  • Fix Priority and Skip list mouse button handling, it was no longer possible to move units in those lists.

  • The configurable key-binding to open the config UI was broken since the conversion to Ace3.


Changes from Decursive 2.5.2.1 to Decursive 2.5.2.2 (2010-10-31)

  • Internal optimizations concerning timers creation.

  • "Magic Charm" has now a lower priority. This will prevent 'Purge' being set on left-click by default for Shamans.

  • Several fixes and additions to German localization by Freydis88.

  • Decursive could have troubles detecting talents for some people.

  • Removed old 3.5 deprecated spells when in 4.0. This fixes the error message some users were getting about no longer existing SpellIDs.

  • Other small fixes and enhancements.


Changes from Decursive 2.5.2 to Decursive 2.5.2.1

  • Fix chronometer display offset bug.

  • Added 'Improved Cleanse Spirit' talent detection for Shamans allowing them to cure magic with 'Cleanse Spirit'.

  • Added 'Nature's Cure' talent detection for Druids allowing them to cure magic with 'Remove Corruption'.

  • Added 'Sacred Cleansing' talent detection for Paladins allowing them to cure magic with 'Cleanse'.

  • Removed now useless 'Abolish' spells related options.


Changes from Decursive 2.5.1 to Decursive 2.5.2

  • Compatible with World of Warcraft 4.0, spells have been updated, if something is missing, open a ticket on WoWAce.org or email me at archarodim+dcrMS@teaser.fr

  • Warlocks can use fear on charmed players.


Changes from Decursive 2.5.0 to Decursive 2.5.1

  • Raid Target Icons are now supported (MUFs and Live-List display)

  • NEW option: "Do not use 'Abolish' spells" (in the cure options). If enabled will prefer 'Cure Disease' and 'Cure Poison' over their 'Abolish' equivalent. (Defaults to off)

  • "Check for 'Abolish' before curing" option now defaults to off. (May not be wanted when a disease or poison needs to be removed at all costs ; it was also confusing for some users)

  • NEW option: "Allow macro edition" preventing Decursive from updating its macro and letting the user change it and still use Decursive macro key-binding management. (Defaults to off)

  • NEW command line option to hide and disable the MUFs handle: (/dcr HideMUFsHandle)

  • German translation is now complete (thanks to Freydis88).

  • Remove the ERR_GENERIC_NO_TARGET debug report happening when the player tries to use Polymorph or Purge on himself or another friendly player.

  • Fix to "LiveList:Update_Display(): couldn't get range" error occurring when not using the MUFs.

  • Removed the French version of 'readme' and 'changelog' since 3 persons only were reading those.


Changes from Decursive 2.4.5.1 to Decursive 2.5.0

IMPORTANT CHANGES:

  • NEW OPTION: "Time left" for MUF chronometers. (Defaults to off) Displays time left instead of time elapsed on afflicted MUFs.

  • NEW OPTION PANEL: (under the MUF options) to let the user choose the MUF's mouse button assignments. The middle-mouse button can be used to cast curing spells too.

  • NEW OPTION: Testing MUF display layout is now possible. Look in the MUF display options.

  • It's now possible to check Decursive versions used in your current group or Guild (From the 'About' option panel).

MINOR CHANGES AND IMPROVEMENTS:

  • The 'Unstable Affliction' warning will also work when tool-tip display is disabled.

  • Added a new option (under the general tab) to disable the three welcome messages Decursive prints at each login.

  • Enhancement: The MUF tool-tip is always displayed above the MUFs or beneath them if it's not possible. (it can't overlap the MUFS anymore).

  • The 'target' and 'mouseover' units will no longer be displayed in the Live-list if the player is part of the group.

  • Non-release versions (alphas, betas and release candidates) of Decursive will expire after 30 days instead of 10. The expiration alert of these versions will be displayed only once every 48 hours (and no longer at every login).

  • Updated minimum library versions requirements.


Changes from Decursive 2.4.5 to Decursive 2.4.5.1

  • Fix a problem where Decursive would not correctly detect priest talent 'Body and Soul' at login.

  • Re-enabled debuglocals() hotfix for 3.3 when Lua error reporting is enabled.

  • Localization update.

  • TOC update for WoW 3.3.

Changes from Decursive 2.4.3.2 to Decursive 2.4.5

  • Major changes:

    • Decursive has been fully converted to Ace3.

    • Decursive is no longer licensed under the GNU GPL, License has changed to 'All Rights Reserved' (see LICENSE.txt).

    • Due to the conversion to Ace3, there is no longer a drop down menu to access the option.

    • New option panel available through Blizzard add-ons option UI, you can also access the options by alt-right clicking on Decursive Icon.

    • Decursive options will be reset to default upon installation of this version.

  • Minor changes:

    • Fix for Shamans: 'Cleans Spirit' was not replacing 'Cure Toxins', the two spells were both active and confusing for the user.

    • Removed the 'Ignore stealthed units' option that is useless since several years.

    • The Macro key binding is now a global setting (no longer bind to the profile).

    • Replaced TabbletLib by LibQtip-1.0.

    • Removed DewDrop-2.0 which has no replacement in Ace3 framework.

    • Added an about panel.

    • Various little enhancements and code cleanup.

Changes from Decursive 2.4.3 to Decursive 2.4.3.2

  • A Lua error could occur in rare race conditions (when clicking on a MUF at the exact moment its debuff disappears).

  • 'Shadoweld' was no longer detected as stealth because its spell ID changed. (future spell ID changes will generate debug reports).

Changes from Decursive 2.4.2 to Decursive 2.4.3

  • Implemented a permanent solution for debuffs not detected by direct debuff events.

  • Made the macro options more reliable and logical:

    • When the macro creation is disabled, the currently assigned key is removed.
    • The assigned key is also removed when the profile options are reset.
    • Key assignment feature is disabled if the macro creation is disabled.
  • The 'no macro key warning' is now turned off by default since this whole mouseover macro thing is not really interesting after all...

  • Removed LibBabble-Class-3.0 (replaced by _G.LOCALIZED_CLASS_NAMES_MALE)

  • Added an exception for the 'Dark Matter' debuff for which no SPELL_AURA_APPLIED event is generated by the game.

  • Re-enabled Lua error handler but added security checks and also dynamic hotfixes to Blizzard_DebugTools errors that resulted in C Stack Overflows.

    • IMPORTANT: Because of (or rather thanks to) those hotfixes, Decursive installation may reveal some Lua errors that you couldn't see before.
  • Always use the "player" unitID in raid (was using raid# when the player was included in the priority list) This prevents the player MUF from disappearing temporarily while a group update is in progress.

Changes from Decursive 2.4.1 to Decursive 2.4.2

  • IMPORTANT STABILITY AND RELIABILITY FIXES: Problems fixed in this release could prevent Decursive from reporting afflictions in race conditions (all previous versions are affected).

  • Added Shaman's "Hex" spell to crowd control charmed players.

  • Added new Shaman spell "Cure Toxins".

  • Documentation completely rewritten and reorganised using .docmeta and markdown formatting. Users don't have any excuse left to not read it now ;) The documentation is accessible there: http://www.wowace.com/addons/decursive/

  • Decursive is now able to report LUA errors related to itself using the wonderful "non-annoying after combat auto report feature" introduced in 2.4.1 :)

  • Added support for AddonLoader http://www.wowwiki.com/AddonLoader (auto-load if your class is any of Mage, Priest, Paladin, Druid, Hunter, Warlock, Shaman).

  • Added an option to disable the macro creation.

  • Miscellaneous enhancements and minor bug fixes.

Changes from Decursive 2.4 to Decursive 2.4.1

  • Added support for the new priest talent 'Body and soul' to be able to cleanse a poison effect on self when using 'Abolish Disease'.

  • Added the 'Tranquilizing Shot' Hunter spell to remove magic debuff on mind controlled units.

  • Important enhancements and fixes to the MUF positioning/scaling system:

    • Changing their scale will no longer affect their position in an illogical way.
    • MUFs are maintained on screen whatever happens ; their position will no longer be reset to default.
  • Multiple fixes and enhancements to charm (mind control state) detection.

  • Fixes to Decursive icon: now it does what the tool-tip says and it doesn't throw a LUA error if tool-tips are disabled in the LDB client.

  • The MUFs no longer depend on the 'mouseover' unit (internal simplification, more reliability).

  • Added a new advanced debug report system.

Changes from Decursive 2.3.1 to Decursive 2.4

  • New feature: The cool down of the curing spell to be used is displayed (clock) on afflicted MUFs.

  • Decursive uses AceLocal-3.0 ; localization is now made using this interface: http://wow.curseforge.com/projects/decursive/localization/

  • Miscellaneous localization updates in various languages.

  • Re-implemented the max unit to show option.

  • Added a warning when the user disables Decusive and an explanation on how to re-enable it (/dcr standby)

  • Translations for key bindings descriptions (WoW key binding interface)

  • It's no longer possible to map the button 1 and 2 of the mouse to Decursive's macro by accident.

  • Fixes a problem if the game is loaded without any "saved variables" where the API GetCurrentBindingSet() would return incorrect values unusable with the API SaveBindings() preventing Decursive from initializing correctly.

  • Bug fix: Charmed unit detection wasn't working if the player himself was charmed.

  • Bug fix: The focus MUF was not added at the end but just before pets.

  • Bug fix: The stick to right option (concerning the MUFs positions) was broken.

  • Some other minor bug fixes.

Changes from Decursive 2.3.0 to Decursive 2.3.1

  • Fixes a very old rare issue where Decursive would miss debuff events.

  • Fixes focus unit management.

  • Fixes minimap icon and main bar management when Decursive is "Ace-disabled".

Changes from Decursive 2.3.0 RC7 to Decursive 2.3.0

  • Added mixed file version check to the self-diagnostic.
  • Fix LUA error introduced in RC7.

Changes from Decursive 2.3.0 RC4 to Decursive 2.3.0 RC7

  • Fix a LUA error when PrioList members where excluded from blacklisting and a blacklisting event fired (target not in line of sight etc...)
  • Cleanse Spirit Shaman spell seems to be cast two times instead of once in certain conditions (Blizzard issue), Decursive was displaying spell failure error because of that. This is fixed.
  • Fixes pet spells detection when pet scanning was disabled (this issue was introduced in 2.3 beta 2)
  • The MUF auto-hide option was not setting itself correctly at initialisation (init order issue)
  • Showing the MUFs didn't trigger an update of its display this could result in missing units when using the auto-hide option or if the MUF frame was hidden...
  • Removed "support" for Earth Panel because I don't know what it is and nor does Google...
  • Added and fixed a few comments

Changes from Decursive 2.3.0 RC2 to Decursive 2.3.0 RC4

  • Removed FubarPlugin-2.0 library (use "Broker2FuBar" to have Decursive in Fubar)
  • Added LibDataBroker-1.1 and LibDBIcon-1.0 libraries.
  • Removed compatibility code for WoW 2.4.
  • Moved and renamed localization files to a proper directory.
  • New option: "MiniMap Icon" to toggle the display of Decursive Icon around the MiniMap.
  • Fixes a NIL error when an outsider friendly target got stealth.
  • Fixes the LUA error related to the "test affliction" in the live-list options.

Changes from Decursive 2.3 beta 3 to Decursive 2.3.0 RC2

Fixes faulty initialisation due to CreateMacro() API changes in WoW 3.0 (when the users per-character macro were full)

  • Bugfix: CreateMacro() was changed in WoW 2.3 as a result Decursive was creating its macro "per character" instead of "per account" and was not checking the right limit...

  • Updated minimum required revision of libraries to the latest at this date.

Changes from Decursive 2.2.0 to Decursive 2.3 beta 3

  • Decursive now uses GUID internally instead of unit names (CPU and memory usage optimisation).
  • A change of pet in the group was still triggering a group rescan even if pet scanning was disabled.
  • CPU optimization when using the priority list.
  • WARNING: after installing this version, the priority and skip list will be cleared.

Changes from Decursive 2.1.0 Final to Decursive 2.2.0

Important changes:

  • Decursive no longer uses SpecialEvent-Aura-2.0 to detect afflictions, it uses the new combat log system introduced in WoW 2.4. This simplifies the code a lot and prevent far away units to be scanned uselessly.

  • As a result Decursive is now able to detect missed dispels and missed or failed spells with complete accuracy.

  • A new sound alerts you if one of your spell launched using the MUFs fails or is resisted.

  • The success spell message has been removed and replaced by a failure message when appropriate.

  • New affliction alert sound more audible for people without a good bass system.

  • The 'focus' unit will only be shown if not hostile and if not already part of the displayed MUF.

  • When the live-list tool tips are disabled, the Live-List won't catch mouse events, you can click right through it.

  • Affliction history is populated only when you click on a MUF to dispel something.

  • Complete Russian translation by StingerSoft

  • Compatible with WotLK beta

Fixed bugs:

  • Fix a nil error when players with pets were excluded using the skip list.

  • fix a lot of insidious bugs related to 'gendered' class names.

  • fix problems in battlefields with players from other realms (group ordering failures)

  • Units not in line of sight are now always properly blacklisted (except when using pets, no failure events are sent).

  • When adding or removing a player/group/class to the exclusion list, the MUFs display was not updated immediately.

  • Fix for Chinese priests (two different spells named the same in this localisation...)

  • Better sound alert management, alert loops are no longer possible.

  • The lock and buttons display/hide status of the "Decursive" bar (the live-list anchor) were not applied correctly on startup.

Changes from Decursive 2.0.4 to Decursive 2.1.0 Final

Important changes:

  • When a player is afflicted, a new chronometer appears on its MUF giving the time elapsed (enabled by default)

  • Added an automatic self-diagnostic feature also available through the /DCRDIAG command. This diagnostic is run when the add-on is loaded and check if all required libraries are available and are up to date. It also checks if all Decursive internal files are loaded correctly. When the command /DCRDIAG is used it also tests if the library AceEvent is functioning properly.

  • New option: "Align MUF window to the right" (defaults to off) If enabled, the MUFs will grow from right to left and the handle will be moved automatically.

  • New option: "Auto-Hide" (defaults to "Never") Lets you choose if you want to auto-hide/show the MUF window when in party or raid.

  • New option: "Colors" in the "Micro Unit Frame Settings" sub-menu It is now possible to change all the MUFs colors.

  • It is now possible to add afflictions to the filters from a list of recently seen afflictions instead of typing their names.

  • The cure order priorities are now saved per class (This change resets your cure order priorities to default values)

  • Decursive no longer uses the Babble-Spell library that is deprecated since WoW 2.4, all spells are now dynamically translated at load time ensuring compatibility with current and futur localized versions of World of Warcraft.

Minor changes:

  • When moving the cursor quickly over friendly and hostile units, sometimes a phantom affliction could appear in the live-list for 0.2 seconds this has been fixed.

  • When a new MUF is created outside the screen, the MUF window is always automatically moved so that all MUFs are visible.

  • Spells handled by pets will no longer interrupt the player spells (when using the MUFs)

  • Performance optimizations.

  • Workaround for polymorph spells name change in WoW 2.3 (Decursive was no longer casting rank 1 of this spell...)

  • Clarification in the different localization files.

  • Fix an initialization issue some users were experiencing.

  • Added a new FAQ entry about a rumour according to which Decursive would be banned by Blizzard. (take a look at the end of the Readme.txt file)

Changes from Decursive 2.0.3 to Decursive 2.0.4

  • From now on, Decursive is dedicated to the memory of Bertrand Sense who died a month ago and was known as Glorfindal on "Les Sentinelles" (EU server). A special menu entry has been added.

  • Moved FuBarPlugin relative options to a sub-menu.

  • Fix problems with Spanish localization since WoW 2.2.3

  • Probably fixed a rare LUA error that could occur in race conditions. (IsSpellInRange(): Invalid spell slot)

Changes from Decursive 2.0 Final to Decursive 2.0.3

New features

  • Added a message and a sound when the Unstable Affliction is detected on a MUF you're about to click (works only if the MUFs' tool-tips are active.

  • Added support for Druid's Cyclone Spell on friendly mind-controlled players. Because of this change affliction cure priorities may have changed, go into Options -> 'Curing Options' and change the priorities as you like.

  • New PayPal donation button.

Fixed bugs

  • If some afflictions were filtered out while in combat, the MUFs of the afflicted units were not updated once the battle was over.

  • If you changed the cure priorities while some afflictions were already displayed in the MUFs, their color was not updated.

  • Fix a Lua error that occurred wen the user had the live-list AND the MUFs disabled at UI initialization and was changing its 'Focus' (/focus /clearfocus)

  • Pet appearance/disappearance events were not triggering an update of the number of MUFs displayed.

  • Fix a Lua error when mouse-overing the MUFs with the class borders disabled.

Small changes

  • Pet management enhancement:

    • Pet class and name detection should be much more accurate.
    • Pet names in MUFs tool-tips are preceded by "Pet" (depends on the localization)
    • Fix a possible issue with pet management (when several pets are 'unknown entities')
  • Small optimization when using cleansing spells (blacklist handling).

  • Added 'lesser invisibility' to stealth detection.

  • The sound played when a debuff is found is now in a profile setting (profile.SoundFile).

  • Decurive's icon will become gray if no curing spell is available or if all types of afflictions are unchecked in "curing options".

  • zhCN and koKR translation update.

Changes from Decursive 2.0 RC1 to Decursive 2.0 Final

  • Mages will now cast polymorph rank 1 instead of the highest rank (uses less mana and last less time).
  • "Cast success" messages now include the spell rank.
  • Lua error fixed when using the decurse key when no spell are registered.
  • Default position of the MUFs and live-list have been optimized.
  • A note has been added on how to move the live-list (in readme.txt and in game).

Changes from Decursive 2.0 BETA 7-Pub to Decursive 2.0 RC1

  • An error message is displayed if Decursive cannot load its main libraries properly.
  • It's now possible to disable the warning displayed when no key is mapped to the macro.
  • There should be no more "succeeded on NONAME" messages.
  • Descriptions in French and Traditional Chinese have been added.
  • .TOC updated for WoW 2.1.

Changes from Decursive 2.0 BETA 6-Pub-fixed to Decursive 2.0 BETA 7-Pub

New features:

  • It's now possible to add dynamic groups and classes in the priority and skip list: Instead of adding each unit separately, class and/or group entities (ex: [ group 1 ] , [ Mage ]) will appear in the lists. The old behavior can still be used by maintaining [SHIFT] when clicking on a group or class-name in the populate list tool (names will be added).

  • The last change also allow to sort units per group AND classes at the same time.

  • An informative help message is displayed when the user doesn't click a MUF with the correct mouse button.

  • Major code optimization: reduced CPU usage from ~0.04 seconds per seconds to ~0.001 seconds per second (results obtained with up to date external Ace2 libraries, if Decursive's embedded shared libraries are the most up to date, Decursive CPU usage will also count the usage of the shared libraries by other add-ons).

  • Added revised Traditional Chinese translation by Peter Sun.

Changes:

  • When a MUF is clicked, any spell targeting in progress is canceled.

  • The MUFs react upon mouse button release instead of mouse button press.

  • When adding an affliction to the filter, the entered name is trimmed.

  • It is now possible to move the "Decursive" bar maintaining the Alt key pushed with the buttons hidden.

  • Live-list system entirely rewritten.

  • The scale and transparency of the live-list can be changed in the options.

  • A message is displayed if the user clicks on the live-list...

  • It is possible to hear Decursive's debuff alert sound when the live-list is disabled.

  • Decursive uses SpecialEvent-Aura events to monitor debuffs.

  • You can create a virtual debuff to test the display (see in live-list options)

  • The MiniMap and FuBar Decursive Icon is now clickable and an information tool-tip is displayed when mouse-overing it.

  • Decursive Icon gets grey when both the live-list and MUFs are disabled.

  • Added Major Dreamless Sleep to the debuff skip list (Translation is needed for other localizations)

Fixed bug:

  • The status tool-tip was not displayed if the live-list was hidden.
  • Warlock pet detection could fail in some conditions.
  • Default Warrior ignored debuffs were not used because of a spelling mistake.
  • If you were already in combat when logging-in or if you reloaded your UI in combat, Decursive was unable to operate correctly.
  • Other little bugs were fixed.

Changes from Decursive 2.0 BETA 6-Pub to Decursive 2.0 BETA 6-Pub-fixed

  • Fixed several problems with the curing order priority system.

Changes from Decursive 2.0 BETA 5 to 2.0 BETA 6-Pub

# Important changes:
  • Now you need to press Alt to move the MUFs clicking the handle.

  • Now a border is displayed around the MUFs, its color depends on the unit's class.

  • When a unit is charmed, a small green square is displayed inside its MUF.

  • A new static option panel is available by ALT-RIGHT-CLICKING on the handle or typing /dcroptions (Ace2 Waterfall library).

  • Added two new sets of options:

    • Class border and center transparency can be set separately.
    • Spacing between MUFs can be changed.
  • Paladin always uses Cleanse instead of Purify (if they learned Cleanse).

  • There is no longer a default key bound to the macro, this caused too many problems with people not knowing how to change it.

  • You can bind a key to show/hide the micro-unit frames.

  • In the debuff filtering system, you can now ignore a debuff permanently and not only when in combat.

    Minor changes:

  • MUFs display can be reversed (they will display from bottom to top instead of top to bottom).

  • The Readme.txt file has been reworked to be more clear, "FEATURES" and "FAQ" sections have been added.

  • Warlock's spell priorities are saved when they change of pet.

  • The focus MUF now disappear when the player clear the focus with "/clearfocus".

  • Fix a bug that caused unit unable to cure magic on magic-charmed unit to see a curable magic debuff on these units.

  • You can fill your priority/skip list with Paladins and Shamans correctly.

  • Added spacers in MUFs option menu for better readability.

  • The missing macro binding error message will not be shown if a global binding is available.

  • Minor code optimizations and bug fixes.

Changes from Decursive 2.0 BETA 4 to 2.0 BETA 5

  • Fix a bug that caused the loss of per-character bindings.
  • Added a new debuff type: 'Charm' that applies to charmed units so mages can see all charmed units ; previously they could only see charmed units with a magical debuff (as priests). (This need testing, the situation is difficult to reproduce)
  • Added an option to change the transparency (Alpha) of the MUFs when a unit is not afflicted, it can be set to 0 to be completely transparent.
  • The micro unit frames (MUFs) are set to a lower strata.
  • "Arcane Blast" will no longer be shown as a Debuff.
  • Added full French localization by Sylvin
  • Added full Korean localization by Fenlis
  • Fixed typos in localization.lua and added a missing option description.

Changes from Decursive 2.0 BETA 3 to 2.0 BETA 4

  • Changed the minimum number of MUF per row to 1
  • The 'Show Help' option also disable the handle tool-tip
  • The focused unit won't be scanned if it's unfriendly (you won't see it in the MUFs nor in the live-list).
  • The macro binding function has been enhanced, it correctly unbinds previously mapped key and restores previously mapped action and displays messages when a mapping succeed/fails or replace a currently mapped action.
  • Added an option to not show out of range units in the live-list (enabled by default).
  • On non-English client, the key is set to "NONE" in the localization files so Decursive will display a warning to the user.
  • Babble-Spell library has been updated, Spanish spells should be supported.
  • Decursive is now available on wowace.com SVN

Changes from Decursive 2.0 BETA 2 to 2.0 BETA 3

  • Fix the huge memory consumption of the scanning functions.
  • Fix a problem with the macro that was not updated if the macro frame was opened.
  • Fix some options in the menus that were not propagated correctly.
  • Code optimization.
  • Added a note in the readme.txt file about how to change the default key bound to the macro.

Changes from Decursive 2.0 BETA 1 to 2.0 BETA 2

  • Fix Micro-Unit-Frames (MUFs) display: the first time you log on, the MUFs are displayed to a reachable place instead of the top left corner of your screen.
  • Fix the LUA error message that occurred when you had all your macro spot used.
  • The handle to move the MUFs (above the first MUF) now highlights when mouse-overred, a tooltip has been added.
  • Fix a huge bug in the priority and skip list management causing a variable number of unit to not be displayed in the MUFs if your lists were not empty.
  • MUFs scaling functions have been improved.
  • The readme.txt file has been updated.

Changes from Decursive 1.9.8.4 to 2.0 BETA 1

User significant changes:

  • Debuff removal capability restored in several ways: - By clicking on-micro unit frames created by Decursive for a user-defined number of players. - By mouse-overring units or unit frames and pushing a user-defined keyboard key. - Read the readme file to know more about these changes
  • Priority list management: - Now fully operational, you can very easily change player positions in the list - List display has been very improved (scrollbars, colors...) - Priority list order defines the order of the micro-unit frames displayed
  • The option window has been removed: - All options are accessed through a drop down menu appearing when right-clicking on "Decursive" bar. (DewDrop Ace2Lib) - Every menu entries has a small explanation tooltip. - All options can be accessed through command line (AceConsole Ace2Lib)
  • Debuff skipping management - Users can easily add/delete debuffs to ignore on specific classes while in combat
  • Mage can sheep mind-controlled units (if other classes are interested, their spell can be added on request)
  • The readme.txt file has been rewritten and should be read of course.

Internal changes:

  • Decursive was almost entirely rewritten and reorganized (the live list system has not been redisigned yet)
  • New code architecture, more ressource efficient and more scalable.
  • Decursive is now an Ace2 add-on using Ace2 embeded libraries.

Changes from Decursive 1.9.8.3 to 1.9.8.4

  • Fix syntax for compatibility with BC and LUA 5.1.1
  • Huge memory usage improvement, Decursive re-uses tables and uses the Compost Ace2 library so Decursive uses 0.0 Kib/s when idle or in action.
  • Improved CPU usage, it should be minimum.

After BC Decursive may no longer be used while in combat, it will just tell you who you SHOULD de-curse but won't be able to target or cast for you... It may still work out of combat but it's not certain at this stage. Blizzard has made big changes in the game play so de-cursing without Decursive may not be as boring as it used to be...

Changes from Decursive 1.9.8.2 to 1.9.8.3

  • The "nothing Cleaned" bug some people were experiencing should be fixed.
  • There is no more "dead zone" beneath the "Decursive" bar when the live-list is displayed (thanks to Chewster for accurately reporting this bug)
  • The Shaman 'Purge' spell should work again.
  • New option: when Decursive is asked to clean, it cancels any spell in progress. (except for warlocks and channeled spells).
  • A new PDF doc is available in the Archive (thanks to Whitney for writing it).

Changes from Decursive 1.9.8.1 to 1.9.8.2

  • Now Decursive disables and re-enables the "self auto cast" option automatically, it's no longer a problem.
  • Last version I hope!!!

Changes from Decursive 1.9.8 RC2 to 1.9.8.1

  • Fix the LUA error happening on BG when a player from another server has a debuff to ignore (such as Mind Vision), other related issues should be fixed.
  • The WoW UI option "Auto Self Cast" is causing problems: Decursive is enable to cast on anyone but yourself while this option is active. Now Decursive will pop-up a warning if this option is enabled and will propose to disable it.
  • Chinese localization has been updated (thanks to Peter Sun).
  • French localization revised by The Grinch.

Changes from Decursive 1.9.8 RC1 to 1.9.8

  • Fixed the LUA error happening for people who had the 'Print messages in default chat' option checked before upgrading to 1.9.8.
  • Fixed the custom message frame display, now it has a font to print something...

Changes from Decursive 1.9.7 to 1.9.8 RC1

************************ ====> IMPORTANT CHANGES: ************************

  • TREMENDOUS PERFORMANCE IMPROVEMENTS (no more lag) (thanks to Lex for his cache idea)
  • You can choose in the options the type of debuff you want to cure (Magic, Poison, Curse, Disease)
  • Added cure priority based on debuff type (select the types in the order you want to de-curse). NOTE: For now this only works on a per unit basis, Decursive will de-curse a unit in the order you set debuff types. For example if you set (Poison, Curse), Decursive will first remove Poison on a unit then or if no poison, it will remove curses on that same unit...
  • TOC updated for 1.12

************************** ====> INTERESTING CHANGES:


  • When you have a target selected, whether it's in your raid or not it will appear in Decursive live-list if you can cure it.

  • Now you can see how many times a debuff is applied on a player in the live list.

  • Affliction type is displayed in the live list.

    ****************** ====> NEW OPTIONS: ******************

  • New Option: Now you can decide how the text is displayed in the custom frame (From top or from bottom)

  • New Option: "Reverse live-list display"

  • New Option: "Show Tooltips in afflicted list"

  • New Option: "Hide the live-list"

  • New Option: "Tie live-list visibility to DCR window" (if the main DCR window is closed then the live-list is hidden...)

  • New command line and key binding: /dcrhide will hide Decursive window leaving the live-list visible /dcrshow shows Decursive window

  • New command line and key binding: /dcroption will open and close the option window

  • Added the global variable Dcr_Saved.Dcr_OutputWindow to change the default output window (use /script Dcr_Saved.Dcr_OutputWindow = ChatFrame2 for example).

  • Added /dcrdebug command to enable/disable debug info. (thanks to @derey)

******************** ====> MINOR CHANGES: ********************

  • Enhanced message display with colors (you can also click character names in default chat window).
  • Raid curing order is now truly per group: your group, the groups after yours and the groups before yours. Before 1.9.8 BETA 2 it was: your group, the players from groups after yours and the players from groups before yours.
  • Fix the delay problem with text message (it was related to a change in 1.11)
  • If Decursive fails because the target is invalid, the target is blacklisted.
  • Internal code reorganization and sorting.
  • Updated .toc for 1.12
  • Other minor fixes.

Changes from Decursive 1.9.6 FINAL to 1.9.7

******************* ====> New features: *******************

  • Now when a cast fails, only "out of sight" persons are blacklisted.

  • You can hide the buttons by right clicking on "Decursive", when the buttons are hidden, the Decursive frame is locked so you can't move it by accident.

  • Added the Option "Don't blacklist priority list names" (defaults to off)

  • Added Chinese localization (zhTW)

******************* ====> Enhancements: *******************

  • Performance improve.

  • Debuffs to not cure (Dreamless Sleep and Mind Vision), will not be displayed nor cured unless the unit is debuffed by other debuffs of the same kind. In previous versions, those debuffs were skipped only if the player was in combat.

  • Decursive's frame is smaller: the version is displayed in a tooltip.

  • No more risk to lose the current target when the "Check for range" option is used.

  • Decursive no longer checks for mana or for the state of your curing spell, it is no longer necessary (and may avoid some freezes).

  • The display of Decursive message is now more logical, the text begins to be displayed just at the bottom of the "Text Anchor" frame (you can move it by clicking on the 'A' in the top-right corner of the option window)

  • It is now more clear to see on who Decursive is casting the curring spell.

***************** ====> Bugs fixed: *****************

  • The forgotten debug message Shamans were seeing has been removed.

  • The problem priests in shadow form were experiencing has been fixed.

  • No more freeze issue when a lot of players are out of range, thanks to Alason who gave me a new way to test for range.

  • When you left-click on someone in the Decursive live-list Decursive won't try to cure your current target.

  • No more 'awaiting for target state' when the cast fails.

******************** ====> Small Changes: ********************

  • Scanning code has been slightly optimized.

  • Out of range players are no longer added to the blacklist (this was useless since Decursive is able to bypass them).

  • Removed the option "check for range", Decursive will always check for range.

  • The sliders in the option window have been moved to the top to avoid clicking on the last one by accident when closing the window.

  • Localization files have been updated.

  • French and Chinese localization files are encoded in UTF-8.

Changes from Decursive 1.9.6.5 to Decursive 1.9.7

  • Decursive no longer check for mana or for the status of a spell, those were here to avoid to blacklist people for false reason. (LoS is detected since 1.9.6.5)

Changes from Decursive 1.9.6.4 to Decursive 1.9.6.5

  • Added the Option "Don't blacklist priority list names" (defaults to off)
  • Removed the option "check for range", Decursive will always check for range.
  • Now when a cast fails, only "out of sight" persons are blacklisted.
  • Out of range players are no longer added to the blacklist (this was useless).
  • Probably fix the freeze issue some people were experiencing.
  • Updated Chinese localization.

Changes from Decursive 1.9.6.3 to Decursive 1.9.6.4

  • Debuffs to not cure (Dreamless Sleep and Mind Vision), will not be displayed nor cured unless the unit is debuffed by other debuffs of the same kind. In previous versions, those debuffs were skipped only if the player was in combat.
  • Added Chinese localization (zhTW)
  • Scanning code has been slightly optimized.
  • Now, French and Chinese localization files are in UTF-8

Changes from Decursive 1.9.6.2 to Decursive 1.9.6.3

  • When you hide the buttons, the "Decursive" frame is locked so you can't move it by accident.
  • When Decursive dispels someone, the text displayed is shorter.
  • Small changes in the German localization.

Changes from Decursive 1.9.6.1 to Decursive 1.9.6.2

  • Really fixed the bug with priests in shadow form.
  • When you left-click on someone in the Decursive live-list Decursive won't try to decurse your current target.
  • The display of Decursive message is now more logical, the text begins to be displayed just at the bottom of the "Text Anchor" frame (you can move it by clicking on the 'A' in the top-right corner of the option window)
  • The sliders in the option window have been moved to the top to avoid clicking on the last one by accident when closing the window.
  • It is now more clear to see on who Decursive is casting the curring spell.

Changes from Decursive 1.9.6 FINAL to Decursive 1.9.6.1

This is mainly a bug-fix release:

  • The forgotten debug message Shamans were seeing has been removed.
  • The problem priests in shadow form were experiencing has been fixed.
  • No more freeze issue when a lot of players are out of range, thanks to Alason who gave me a new way to test for range.
  • No more risk to lose the current target when the "Check for range" option is used.
  • No more 'awaiting for target state' when the cast fails.
  • Decursive's frame is smaller: the version is displayed in a tooltip.
  • You can hide the buttons by right clicking on "Decursive".
  • Small changes in the German localization.

Changes from Decursive 1.9.4 to Decursive 1.9.6 Final

Important changes:

  • Massive global performance improvement (important code optimization everywhere).
  • Re-Added support for warlock pets (Felhunter and Doomguard spells)
  • Added an option (on by default) to play a sound when you have someone to cure (Breenild idea).
  • Now when you click on a cursed person in Decursive's frame you will keep your current target unless you use the right-button of your mouse.
  • Now Decursive is able to check if you have enough mana before casting.
  • Complete French and German localization (Thanks to Archiv and WalleniuM for the German translations) So Decursive is able to ignore and skip correctly certain classes and debuffs in those localizations. This also corrects multiple dispels problem for those localizations.
  • Changed the licence to GNU GPL (Decursive 1.9.4 is in public domain)

Minor changes:

  • Added a reminder at startup about the available options.
  • If you don't have one of your curring spell in your action bar, Decursive will display an error message when initializing.
  • Out of ranges units are added to the blacklist.
  • Options and lists are saved for each characters.
  • Options are reset to defaults with this version.
  • Improved re-targeting.

Bugs fixed:

  • Fixed initialization, 1.9.4 was sometime unable to find a spell to use.
  • Mind Control dispel was impossible.
  • The "check for range" option couldn't be set/unset and was causing Decursive to get stuck on out of range persons.
  • Improved Event handling (faster when zoning)
  • When you are in the priority list, your name is no longer displayed twice.
  • the "Ignore Stealthed Units" should work as intended (it never worked before)
  • Tooltip are displayed correctly.
  • Other minor bug fixes.

See below for a detailed change log between my versions of Decursive.

Changes on 1.9.6 FINAL (Release)

  • the "Ignore Stealthed Units" should work as intended (it never worked before)
  • Performance improve when the option "Check for Abolish before curing" is used
  • Decursive can't put the current player to the blacklist anymore.

Changes in 1.9.6 RC4 (Release Candidate)

  • Added a mana check, Decursive won't try to cast if there is not enough mana. (not available for warlocks)
  • Performance improve when the live list is displayed and contains afflicted people.
  • Performance improve when checking for range.
  • Added unlocalized strings to loc. (French and German loc. updated, thanks to Archiv for the German translations).
  • Options and lists are now saved per character (options reset to default with this version).

Changes in 1.9.6 RC3 (Release Candidate)

  • The correction about the MC bug in RC2 introduced a problem with units controlled by priests, changed the fix to a better one :)
  • Fixed tooltip display (tooltips were not displayed)

Changes in 1.9.6 RC2 (Release Candidate)

  • Probably fixed the MC issue.
  • Fixed: When left-clicking on Decursive's frame, the cured unit may not be the one you cliked on.
  • Fixed a bug (nil method) if the option "Check for range" was used.
  • Fixed the "Check for range" option, depending on the cases checking or unchecking it had no effect on the actual result.
  • When the option "Check for range" is enabled, and a unit is out of range, it's added to the blacklist.
  • Updated French localisation so Decursive can correctly ignored stealthed unit (if the option is set).
  • Updated German localization (problem with accents and a forgotten string, thanks to Archiv).

Changes in 1.9.6 RC1 (Release Candidate):

  • Added new translations to French loc to prevent Decursive from dispelling: "Sommeil sans rêve" and "Vision télépathique"
  • Updated German localization (thanks to WalleniuM)
  • Overall performance improve (no more multiple calls to SetOwner()) This change may also fix the "Nothing cleaned" bug some people were still experiencing.
  • When you are in the priority list, your name is no longer displayed twice.
  • Warlocks can correctly switch to the target if they right click on it in Decursive's frame.

Changes in 1.9.6c (Was released in Dev Zone):

  • Changed the alert sound to a better one.
  • Added a reminder at startup about the available options.
  • Fixed a possible issue with cool downs detection.
  • Added a possible fix for the reported warlock problem (it's still working with my Warlock and another warlock level 60).
  • When you right click on a cursed person in Dcr's window, it's selected even if nothing is done (spell not ready).

Changes in 1.9.6b (Was released in Dev Zone):

  • Changed the licence to GNU GPL
  • Now when you click on a cursed person in Decursive's frame you will keep your current target unless you use the right-button of your mouse.
  • Small fixes in French localization.
  • Will never check for range if this is a warlock pet spell.
  • Added some debug information for people who have problems with the Fellhunter's spell.

Changes in 1.9.5c (Release):

  • Added an option (on by default) to play a sound when you have someone to cure (Breenild idea).
  • Fixed a bug that could cause the cast of a wrong spell if you learn a new spell.

Changes in 1.9.5b (changes from last Quu's version 1.9.4):

  • Added support for warlock pet Felhunter spell 'Devour Magic' (tested on a French version but should work for English and German as well unless the localisation is not correct in Decursive 1.9.4)
  • Fixed French localization for Priests and Druids.
  • Improved Event handling (faster when zoning)
  • Fixed initialization, 1.9.4 was sometime unable to find a spell to use