Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Project could not be compiled. Try rebuilding from source manually. #5

Open
Toh-ka opened this issue Nov 26, 2022 · 4 comments
Open

Comments

@Toh-ka
Copy link

Toh-ka commented Nov 26, 2022

Hello so I know this is a pretty common error for people using third party plugins but I tried everything I could find online and nothing fixed this error, I even tried creating a dummy C++ class in my BP project but it doesn't work.

I've been stuck since two days please help.

@Lazarus-glhf
Copy link

Lazarus-glhf commented Nov 28, 2022

What is your UE version? Try create an empty c++ project and add the plugin. If the error still exists, open the .sln file with VisualStudio or Rider .etc and build the project then you can see the error log. You can paste the log here.

@DearIcer
Copy link

Hello, I can't compile with UE4.27 code and 5.1 doesn't compile either.

@RedCraft86
Copy link

RedCraft86 commented Dec 24, 2022

Unsure of 4.27 but in 5.1, Matinee is completely removed from the Unreal source code after being marked depreciated for a long time. The VMD stuff completely depends on Matinee which makes this an issue.

One option is to either not compile any of the VMD stuff or secondly, update them in a way where they don't need Matinee to work

It might be better to just import it into like blender or something via an addon and export it as FBX. This plugin doesn't seem to add anything special to the model. Its just a normal skeletal mesh.

@DearIcer
Copy link

Hello, in the PmxSkeltalMeshImport.cpp file, GetRawPointIndices() function has deprecated, I did not find any suitable alternative in the document。。。

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants