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如果说,Unity 项目中。有人用vscode做主开发,其中,lua根目录在Unity项目的Assets某目录里。而不是与Unity同级根目录。如果就这样LuaHelper-Attach ,将会找不到路径。 但是呢,可以调整json
"cwd": "${workspaceFolder}/Assets/LuaScript/"
经测试,甚至可以C#,lua 两种调试同一个vscode同时开启。将会带来巨大的方便。
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如果说,Unity 项目中。有人用vscode做主开发,其中,lua根目录在Unity项目的Assets某目录里。而不是与Unity同级根目录。如果就这样LuaHelper-Attach ,将会找不到路径。
但是呢,可以调整json
经测试,甚至可以C#,lua 两种调试同一个vscode同时开启。将会带来巨大的方便。
The text was updated successfully, but these errors were encountered: