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I'm trying to run this tflite model and it's taking about 0.5 seconds for prediction on each frame. While on android and iOS phones, it gives over 20 FPS.
By "0.5 seconds", do you mean to run it on desktop? If so, it is expected, because TFLite is not specifically optimized for desktop. You can try running tflite with xnnpack (soon, xnnpack will become default), or using the Coral EdgeTpu delegate.
@lu-wang-g
Yes, I was running the script on my desktop and as I could see, it wasn't even using my GPU.
So will running it on any edge device solve the problem?
I'm trying to run this tflite model and it's taking about 0.5 seconds for prediction on each frame. While on android and iOS phones, it gives over 20 FPS.
Refer to my issue for more details
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