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Classic Version #37

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Olorun opened this issue Aug 6, 2019 · 1 comment
Closed

Classic Version #37

Olorun opened this issue Aug 6, 2019 · 1 comment

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@Olorun
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Olorun commented Aug 6, 2019

In case you want to start developing a Classic version already, when I run the current version in the current Classic client, these erros show up with Plater:

1x Plater\Plater-1.nil.lua:1851: attempt to call global 'GetNumFriends' (a nil value)
Plater\Plater-1.nil.lua:1851: in function `func'
Plater\Plater-1.nil.lua:2873: in function `EventHandler'
Plater\Plater-1.nil.lua:2883: in function `RunFunctionForEvent'
Plater\Plater-1.nil.lua:2889: in function <Plater\Plater.lua:2886>
SharedXML\C_TimerAugment.lua:16: in function <SharedXML\C_TimerAugment.lua:14>

Locals:
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to call global 'GetNumFriends' (a nil value)"
Plater = <table> {
 IncreaseRefreshID = <function> defined @Plater\Plater.lua:89
 ActorTypeSettingsCache = <table> {
 }
 IsUnitTapDenied = <function> defined @Plater\Plater.lua:1091
 CancelTimer = <function> defined @Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:147
 GetAuraIcon = <function> defined @Plater\Plater.lua:4210
 SetCastBarBorderColor = <function> defined @Plater\Plater.lua:8990
 IconPick = <function> defined @Details\Libs\DF\panel.lua:1403
 GetTemplate = <function> defined @Details\Libs\DF\fw.lua:1566
 SaveConsoleVariables = <function> defined @Plater\Plater.lua:1218
 PostponeCVarRestauration = <function> defined @Plater\Plater.lua:8456
 DecodeImportedString = <function> defined @Plater\Plater.lua:10296
 WipeHookContainers = <function> defined @Plater\Plater.lua:9586
 ScheduleTimer = <function> defined @Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:94
 CreateGlowOverlay = <function> defined @Details\Libs\DF\fw.lua:2130
 UpdateUIParentTargetLevels = <function> defined @Plater\Plater.lua:1646
 db = <table> {
 }
 UnregisterAllComm = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
 SetEnabledState = <function> defined @Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:424
 GetHealthCutoffValue = <function> defined @Plater\Plater.lua:808
 ShowTutorialAlertFrame = <function> defined @Details\Libs\DF\fw.lua:1243
 CheckScriptTriggerOverlap = <function> defined @Plater\Plater.lua:9903
 FindAndSetNameplateColor = <function> defined @Plater\Plater.lua:4995
 StopButtonGlow = <function> defined @Plater\Plater.lua:8749
 TargetHighlights = <table> {
 }
 RefreshAutoToggle = <function> defined @Plater\Plater.lua:7157
 TrackSpecificAuras = <function> defined @Plater\Plater.lua:4662
 UpdateSelfPlate = <function> defined @Plater\Plater.lua:5089
 OnPlayerTargetChanged = <function> defined @Plater\Plater.lua:5877
 ApplyPatches = <function> defined @Plater\Plater.lua:1578
 UnregisterAllEvents = <function> defined @BugSack\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:174
 RefreshConfigProfileChanged = <function> defined @Plater\Plater.lua:1209
 GetSpellForRangeCheck = <function> defined @Plater\Plater.lua:976
 ColorPick = <function> defined @Details\Libs\DF\panel.lua:1379
 CreateSwitch = <function> defined @Details\Libs\DF\slider.lua:922
 IsNpcInIgnoreList = <function> defined @Plater\Plater.lua:7651
 ResetAuraContainer = <function> defined @Plater\Plater.lua:4635
 SetAnchor = <function> defined @Plater\Plater.lua:7267
 UpdateLifePercentVisibility = <function> defined @Plater\Plater.lua:6359
 GetName = <function> defined @Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:279
 CompileHook = <function> defined @Plater\Plater.lua:9682
 UpdateRaidMarkersOnAllNameplates = <function> defined @Plater\Plater.lua:6971
 AddAura = <function> defined @Plater\Plater.lua:4314
 UpdateTarget = <function> defined @Plater\Plater.lua:5794
 UpdateAuras_Manual = <function> defined @Plater\Plater.lua:4733
 FindHighestParent = <function> defined @Details\Libs\DF\panel.lua:3686
 Disable = <function> defined @Details\Libs\AceAddon-3.0\AceAddon-3.0.lua:314
 SetCVarsOnFirstRun = <function> defined @Plater\Plater.lua:7981
 OnEnterAura = <function> defined @Plater\Plater.lua:3923
 IsQuestO
@cont1nuity
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Thanks for the input!
Classic is doing well in development and most features should be working with the next version.
This can be closed.

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