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This issue appears to be caused by BUGOUT Sabakispamming a bunch of commands in a row.
Do we need to add a commands array to the GTP Controller shim, and to the WebSocketController? This type of array is present in the node.js GTP module -- see source code
If you trigger a modal dialog in the UI, then the other player triggers a move, the MoveMade event is missed by the UI. This can result in having your player send the wrong color of move. Might be hard to reproduce, but if you see this sort of output in the gateway component...
This issue appears to be caused by BUGOUT Sabaki spamming a bunch of commands in a row.
Do we need to add a
commands
array to the GTP Controller shim, and to the WebSocketController? This type of array is present in the node.js GTP module -- see source codeIf you trigger a modal dialog in the UI, then the other player triggers a move, the MoveMade event is missed by the UI. This can result in having your player send the wrong color of move. Might be hard to reproduce, but if you see this sort of output in the
gateway
component...The text was updated successfully, but these errors were encountered: