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Rare client crash related to the Medigun on full update. #272

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zxz41 opened this issue Sep 22, 2023 · 2 comments
Open

Rare client crash related to the Medigun on full update. #272

zxz41 opened this issue Sep 22, 2023 · 2 comments
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fixed in patch This issue has been fixed in an upcoming version of the game.

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@zxz41
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zxz41 commented Sep 22, 2023

Medic's will tend to crash while healing someone after/during a full update. Happens regardless healing progression sound is enabled or disabled, and may be completely unrelated. The crash occurs in the middle of a mult_patient_overheal_penalty check.
It can be triggered by record fullupdate;stop or by cl_fullupdate while healing someone. It may not happen all the time.

2023-09-22.23-52-34.mp4
@sapphonie
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Thanks! Narrowed it down to some bad logic somewhere in CTFHealSoundManager

@azzyr
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azzyr commented Jan 9, 2024

fixed for next patch, CTFPlayerShared had garbage member variables after full update. to fix i set CTFHealSoundManager::m_pPatient to NULL when a full update packet is received so HSM stops playing sounds. thanks

@azzyr azzyr closed this as completed Jan 9, 2024
@azzyr azzyr added the fixed in patch This issue has been fixed in an upcoming version of the game. label Jan 9, 2024
@sapphonie sapphonie reopened this Jan 10, 2024
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Labels
fixed in patch This issue has been fixed in an upcoming version of the game.
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