You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Medic's will tend to crash while healing someone after/during a full update. Happens regardless healing progression sound is enabled or disabled, and may be completely unrelated. The crash occurs in the middle of a mult_patient_overheal_penalty check.
It can be triggered by record fullupdate;stop or by cl_fullupdate while healing someone. It may not happen all the time.
2023-09-22.23-52-34.mp4
The text was updated successfully, but these errors were encountered:
fixed for next patch, CTFPlayerShared had garbage member variables after full update. to fix i set CTFHealSoundManager::m_pPatient to NULL when a full update packet is received so HSM stops playing sounds. thanks
Medic's will tend to crash while healing someone after/during a full update. Happens regardless healing progression sound is enabled or disabled, and may be completely unrelated. The crash occurs in the middle of a
mult_patient_overheal_penalty
check.It can be triggered by
record fullupdate;stop
or bycl_fullupdate
while healing someone. It may not happen all the time.2023-09-22.23-52-34.mp4
The text was updated successfully, but these errors were encountered: