/
high_fiver.dm
85 lines (69 loc) · 3.27 KB
/
high_fiver.dm
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/**
* # High Fiver Element
*
* Attach to an item to make it offer a "high five" when offered to people
*/
/datum/element/high_fiver
/datum/element/high_fiver/Attach(datum/target)
. = ..()
if(!isitem(target))
return ELEMENT_INCOMPATIBLE
RegisterSignal(target, COMSIG_ITEM_OFFERING, PROC_REF(on_offer))
RegisterSignal(target, COMSIG_ITEM_OFFER_TAKEN, PROC_REF(on_offer_taken))
/datum/element/high_fiver/Detach(datum/source, ...)
. = ..()
UnregisterSignal(source, list(COMSIG_ITEM_OFFERING, COMSIG_ITEM_OFFER_TAKEN))
/// Signal proc for [COMSIG_ITEM_OFFERING] to set up the high-five on offer
/datum/element/high_fiver/proc/on_offer(obj/item/source, mob/living/carbon/offerer)
SIGNAL_HANDLER
offerer.visible_message(
span_notice("[offerer] raises [offerer.p_their()] arm, looking for a high-five!"),
span_notice("You post up, looking for a high-five!"),
vision_distance = 2,
)
offerer.apply_status_effect(/datum/status_effect/offering/no_item_received/high_five, source, /atom/movable/screen/alert/give/highfive)
return COMPONENT_OFFER_INTERRUPT
/// Signal proc for [COMSIG_ITEM_OFFER_TAKEN] to continue through with the high-five on take
/datum/element/high_fiver/proc/on_offer_taken(obj/item/source, mob/living/carbon/offerer, mob/living/carbon/taker)
SIGNAL_HANDLER
var/open_hands_taker = 0
var/slappers_giver = 0
// see how many hands the taker has open for high'ing
for(var/hand in taker.held_items)
if(isnull(hand))
open_hands_taker++
// see how many hands the offerer is using for high'ing
for(var/obj/item/slap_check in offerer.held_items)
if(slap_check.item_flags & HAND_ITEM)
slappers_giver++
var/high_ten = (slappers_giver >= 2)
var/descriptor = "high-[high_ten ? "ten" : "five"]"
if(open_hands_taker <= 0)
to_chat(taker, span_warning("You can't [descriptor] [offerer] with no open hands!"))
taker.add_mood_event(descriptor, /datum/mood_event/high_five_full_hand) // not so successful now!
return COMPONENT_OFFER_INTERRUPT
playsound(offerer, 'sound/weapons/slap.ogg', min(50 * slappers_giver, 300), TRUE, 1)
offerer.add_mob_memory(/datum/memory/high_five, deuteragonist = taker, high_five_type = descriptor, high_ten = high_ten)
taker.add_mob_memory(/datum/memory/high_five, deuteragonist = offerer, high_five_type = descriptor, high_ten = high_ten)
if(high_ten)
to_chat(taker, span_nicegreen("You give high-tenning [offerer] your all!"))
offerer.visible_message(
span_notice("[taker] enthusiastically high-tens [offerer]!"),
span_nicegreen("Wow! You're high-tenned [taker]!"),
span_hear("You hear a sickening sound of flesh hitting flesh!"),
ignored_mobs = taker,
)
offerer.add_mood_event(descriptor, /datum/mood_event/high_ten)
taker.add_mood_event(descriptor, /datum/mood_event/high_ten)
else
to_chat(taker, span_nicegreen("You high-five [offerer]!"))
offerer.visible_message(
span_notice("[taker] high-fives [offerer]!"),
span_nicegreen("All right! You're high-fived by [taker]!"),
span_hear("You hear a sickening sound of flesh hitting flesh!"),
ignored_mobs = taker,
)
offerer.add_mood_event(descriptor, /datum/mood_event/high_five)
taker.add_mood_event(descriptor, /datum/mood_event/high_five)
offerer.remove_status_effect(/datum/status_effect/offering/no_item_received/high_five)
return COMPONENT_OFFER_INTERRUPT