/
pitchfork.dm
37 lines (34 loc) · 1.1 KB
/
pitchfork.dm
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/**
* Pitchfork item
*
* Essentially spears with different stats and sprites.
* Also fireproof for some reason.
*/
/obj/item/pitchfork
icon = 'icons/obj/weapons/spear.dmi'
icon_state = "pitchfork0"
base_icon_state = "pitchfork"
lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
name = "pitchfork"
desc = "A simple tool used for moving hay."
force = 7
throwforce = 15
w_class = WEIGHT_CLASS_BULKY
attack_verb_continuous = list("attacks", "impales", "pierces")
attack_verb_simple = list("attack", "impale", "pierce")
hitsound = 'sound/weapons/bladeslice.ogg'
sharpness = SHARP_EDGED
max_integrity = 200
armor_type = /datum/armor/item_pitchfork
resistance_flags = FIRE_PROOF
/datum/armor/item_pitchfork
fire = 100
acid = 30
/obj/item/pitchfork/Initialize(mapload)
. = ..()
AddComponent(/datum/component/jousting)
AddComponent(/datum/component/two_handed, force_unwielded=7, force_wielded=15, icon_wielded="[base_icon_state]1")
/obj/item/pitchfork/update_icon_state()
icon_state = "[base_icon_state]0"
return ..()