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jobs.dm
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jobs.dm
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/**
* This file contains all the trims associated with station jobs.
* It also contains special prisoner trims and the miner's spare ID trim.
*/
/// ID Trims for station jobs.
/datum/id_trim/job
trim_state = "trim_assistant"
/// The extra access the card should have when CONFIG_GET(flag/jobs_have_minimal_access) is FALSE.
var/list/extra_access = list()
/// The extra wildcard_access the card should have when CONFIG_GET(flag/jobs_have_minimal_access) is FALSE.
var/list/extra_wildcard_access = list()
/// The base access the card should have when CONFIG_GET(flag/jobs_have_minimal_access) is TRUE.
var/list/minimal_access = list()
/// The base wildcard_access the card should have when CONFIG_GET(flag/jobs_have_minimal_access) is TRUE.
var/list/minimal_wildcard_access = list()
/// Static list. Cache of any mapping config job changes.
var/static/list/job_changes
/// An ID card with an access in this list can apply this trim to IDs or use it as a job template when adding access to a card. If the list is null, cannot be used as a template. Should be Head of Staff or ID Console accesses or it may do nothing.
var/list/template_access
/// The typepath to the job datum from the id_trim. This is converted to one of the job singletons in New().
var/datum/job/job = /datum/job/unassigned
/datum/id_trim/job/New()
if(ispath(job))
job = SSjob.GetJobType(job)
if(isnull(job_changes))
job_changes = SSmapping.config.job_changes
if(!length(job_changes))
refresh_trim_access()
return
var/list/access_changes = job_changes[job.title]
if(!length(access_changes))
refresh_trim_access()
return
if(islist(access_changes["additional_access"]))
extra_access |= access_changes["additional_access"]
if(islist(access_changes["additional_minimal_access"]))
minimal_access |= access_changes["additional_minimal_access"]
if(islist(access_changes["additional_wildcard_access"]))
extra_wildcard_access |= access_changes["additional_wildcard_access"]
if(islist(access_changes["additional_minimal_wildcard_access"]))
minimal_wildcard_access |= access_changes["additional_minimal_wildcard_access"]
refresh_trim_access()
/**
* Goes through various non-map config settings and modifies the trim's access based on this.
*
* Returns TRUE if the config is loaded, FALSE otherwise.
*/
/datum/id_trim/job/proc/refresh_trim_access()
// If there's no config loaded then assume minimal access.
if(!config)
access = minimal_access.Copy()
wildcard_access = minimal_wildcard_access.Copy()
return FALSE
// There is a config loaded. Check for the jobs_have_minimal_access flag being set.
if(CONFIG_GET(flag/jobs_have_minimal_access))
access = minimal_access.Copy()
wildcard_access = minimal_wildcard_access.Copy()
else
access = minimal_access | extra_access
wildcard_access = minimal_wildcard_access | extra_wildcard_access
// If the config has global maint access set, we always want to add maint access.
if(CONFIG_GET(flag/everyone_has_maint_access))
access |= list(ACCESS_MAINT_TUNNELS)
return TRUE
/datum/id_trim/job/assistant
assignment = "Assistant"
trim_state = "trim_assistant"
sechud_icon_state = SECHUD_ASSISTANT
minimal_access = list()
extra_access = list(
ACCESS_MAINT_TUNNELS,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/assistant
/datum/id_trim/job/assistant/refresh_trim_access()
. = ..()
if(!.)
return
// Config has assistant maint access set.
if(CONFIG_GET(flag/assistants_have_maint_access))
access |= list(
ACCESS_MAINT_TUNNELS)
/datum/id_trim/job/atmospheric_technician
assignment = "Atmospheric Technician"
trim_state = "trim_atmospherictechnician"
department_color = COLOR_ENGINEERING_ORANGE
subdepartment_color = COLOR_ENGINEERING_ORANGE
sechud_icon_state = SECHUD_ATMOSPHERIC_TECHNICIAN
minimal_access = list(
ACCESS_ATMOSPHERICS,
ACCESS_AUX_BASE,
ACCESS_CONSTRUCTION,
ACCESS_ENGINEERING,
ACCESS_EXTERNAL_AIRLOCKS,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_ENGINE,
ACCESS_MINERAL_STOREROOM,
)
extra_access = list(
ACCESS_ENGINE_EQUIP,
ACCESS_MINISAT,
ACCESS_TCOMMS,
ACCESS_TECH_STORAGE,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_CE,
)
job = /datum/job/atmospheric_technician
/datum/id_trim/job/bartender
assignment = "Bartender"
trim_state = "trim_bartender"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_SERVICE_LIME
sechud_icon_state = SECHUD_BARTENDER
minimal_access = list(
ACCESS_BAR,
ACCESS_MINERAL_STOREROOM,
ACCESS_SERVICE,
ACCESS_THEATRE,
ACCESS_WEAPONS,
)
extra_access = list(
ACCESS_HYDROPONICS,
ACCESS_KITCHEN,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/bartender
/datum/id_trim/job/bitrunner
assignment = "Bitrunner"
trim_state = "trim_bitrunner"
department_color = COLOR_CARGO_BROWN
subdepartment_color = COLOR_CARGO_BROWN
sechud_icon_state = SECHUD_BITRUNNER
minimal_access = list(
ACCESS_BIT_DEN,
ACCESS_CARGO,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_MINING,
ACCESS_MINERAL_STOREROOM,
)
extra_access = list(
ACCESS_MINING,
ACCESS_MINING_STATION,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_QM,
)
job = /datum/job/bitrunner
/datum/id_trim/job/botanist
assignment = "Botanist"
trim_state = "trim_botanist"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_SERVICE_LIME
sechud_icon_state = SECHUD_BOTANIST
minimal_access = list(
ACCESS_HYDROPONICS,
ACCESS_MINERAL_STOREROOM,
ACCESS_SERVICE,
)
extra_access = list(
ACCESS_BAR,
ACCESS_KITCHEN,
ACCESS_MORGUE,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/botanist
/datum/id_trim/job/bridge_assistant
assignment = "Bridge Assistant"
trim_state = "trim_assistant"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_COMMAND_BLUE
sechud_icon_state = SECHUD_BRIDGE_ASSISTANT
minimal_access = list(
ACCESS_COMMAND,
ACCESS_EVA,
ACCESS_GATEWAY,
ACCESS_MAINT_TUNNELS,
ACCESS_RC_ANNOUNCE,
ACCESS_TELEPORTER,
ACCESS_WEAPONS,
)
extra_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/bridge_assistant
/datum/id_trim/job/captain
assignment = "Captain"
intern_alt_name = "Captain-in-Training"
trim_state = "trim_captain"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_COMMAND_BLUE
department_state = "departmenthead"
sechud_icon_state = SECHUD_CAPTAIN
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/captain
/// Captain gets all station accesses hardcoded in because it's the Captain.
/datum/id_trim/job/captain/New()
extra_access |= (SSid_access.get_flag_access_list(ACCESS_FLAG_COMMON) + SSid_access.get_flag_access_list(ACCESS_FLAG_COMMAND))
extra_wildcard_access |= (SSid_access.get_flag_access_list(ACCESS_FLAG_PRV_COMMAND) + SSid_access.get_flag_access_list(ACCESS_FLAG_CAPTAIN))
minimal_access |= (SSid_access.get_flag_access_list(ACCESS_FLAG_COMMON) + SSid_access.get_flag_access_list(ACCESS_FLAG_COMMAND))
minimal_wildcard_access |= (SSid_access.get_flag_access_list(ACCESS_FLAG_PRV_COMMAND) + SSid_access.get_flag_access_list(ACCESS_FLAG_CAPTAIN))
return ..()
/datum/id_trim/job/cargo_technician
assignment = "Cargo Technician"
trim_state = "trim_cargotechnician"
department_color = COLOR_CARGO_BROWN
subdepartment_color = COLOR_CARGO_BROWN
sechud_icon_state = SECHUD_CARGO_TECHNICIAN
minimal_access = list(
ACCESS_CARGO,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_MINING,
ACCESS_MINERAL_STOREROOM,
ACCESS_SHIPPING,
)
extra_access = list(
ACCESS_BIT_DEN,
ACCESS_MINING,
ACCESS_MINING_STATION,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_QM,
)
job = /datum/job/cargo_technician
/datum/id_trim/job/chaplain
assignment = "Chaplain"
trim_state = "trim_chaplain"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_SERVICE_LIME
sechud_icon_state = SECHUD_CHAPLAIN
minimal_access = list(
ACCESS_CHAPEL_OFFICE,
ACCESS_CREMATORIUM,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_SERVICE,
ACCESS_THEATRE,
)
extra_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/chaplain
/datum/id_trim/job/chemist
assignment = "Chemist"
trim_state = "trim_chemist"
department_color = COLOR_MEDICAL_BLUE
subdepartment_color = COLOR_MEDICAL_BLUE
sechud_icon_state = SECHUD_CHEMIST
minimal_access = list(
ACCESS_MECH_MEDICAL,
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_PHARMACY,
ACCESS_PLUMBING,
)
extra_access = list(
ACCESS_MORGUE,
ACCESS_SURGERY,
ACCESS_VIROLOGY,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_CMO,
)
job = /datum/job/chemist
/datum/id_trim/job/chief_engineer
assignment = "Chief Engineer"
intern_alt_name = "Chief Engineer-in-Training"
trim_state = "trim_stationengineer"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_ENGINEERING_ORANGE
department_state = "departmenthead"
sechud_icon_state = SECHUD_CHIEF_ENGINEER
extra_wildcard_access = list()
minimal_access = list(
ACCESS_ATMOSPHERICS,
ACCESS_AUX_BASE,
ACCESS_BRIG_ENTRANCE,
ACCESS_CE,
ACCESS_COMMAND,
ACCESS_CONSTRUCTION,
ACCESS_ENGINEERING,
ACCESS_ENGINE_EQUIP,
ACCESS_EVA,
ACCESS_EXTERNAL_AIRLOCKS,
ACCESS_KEYCARD_AUTH,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_ENGINE,
ACCESS_MINERAL_STOREROOM,
ACCESS_MINISAT,
ACCESS_RC_ANNOUNCE,
ACCESS_TCOMMS,
ACCESS_TECH_STORAGE,
)
minimal_wildcard_access = list(
ACCESS_CE,
)
extra_access = list(
ACCESS_TELEPORTER,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/chief_engineer
/datum/id_trim/job/chief_medical_officer
assignment = "Chief Medical Officer"
intern_alt_name = "Chief Medical Officer-in-Training"
trim_state = "trim_medicaldoctor"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_MEDICAL_BLUE
department_state = "departmenthead"
sechud_icon_state = SECHUD_CHIEF_MEDICAL_OFFICER
extra_wildcard_access = list()
minimal_access = list(
ACCESS_BRIG_ENTRANCE,
ACCESS_COMMAND,
ACCESS_KEYCARD_AUTH,
ACCESS_PLUMBING,
ACCESS_EVA,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_MEDICAL,
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_MORGUE_SECURE,
ACCESS_PHARMACY,
ACCESS_PSYCHOLOGY,
ACCESS_RC_ANNOUNCE,
ACCESS_SURGERY,
ACCESS_VIROLOGY,
)
minimal_wildcard_access = list(
ACCESS_CMO,
)
extra_access = list(
ACCESS_TELEPORTER,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/chief_medical_officer
/datum/id_trim/job/clown
assignment = "Clown"
trim_state = "trim_clown"
department_color = COLOR_MAGENTA
subdepartment_color = COLOR_MAGENTA
sechud_icon_state = SECHUD_CLOWN
minimal_access = list(
ACCESS_MINERAL_STOREROOM,
ACCESS_SERVICE,
ACCESS_THEATRE,
)
extra_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/clown
/datum/id_trim/job/cook
assignment = "Cook"
trim_state = "trim_cook"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_SERVICE_LIME
sechud_icon_state = SECHUD_COOK
minimal_access = list(
ACCESS_KITCHEN,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_SERVICE,
)
extra_access = list(
ACCESS_BAR,
ACCESS_HYDROPONICS,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/cook
/datum/id_trim/job/cook/chef
assignment = "Chef"
sechud_icon_state = SECHUD_CHEF
/datum/id_trim/job/coroner
assignment = "Coroner"
trim_state = "trim_coroner"
department_color = COLOR_MEDICAL_BLUE
subdepartment_color = COLOR_SERVICE_LIME
sechud_icon_state = SECHUD_CORONER
minimal_access = list(
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_MORGUE_SECURE,
ACCESS_SERVICE,
ACCESS_SURGERY,
)
extra_access = list(
ACCESS_PSYCHOLOGY,
ACCESS_PHARMACY,
ACCESS_VIROLOGY,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_CMO,
ACCESS_HOP,
)
job = /datum/job/coroner
/datum/id_trim/job/curator
assignment = "Curator"
trim_state = "trim_curator"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_SERVICE_LIME
sechud_icon_state = SECHUD_CURATOR
minimal_access = list(
ACCESS_AUX_BASE,
ACCESS_LIBRARY,
ACCESS_MINERAL_STOREROOM,
ACCESS_MINING_STATION,
ACCESS_SERVICE,
)
extra_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/curator
/datum/id_trim/job/detective
assignment = "Detective"
trim_state = "trim_detective"
department_color = COLOR_SECURITY_RED
subdepartment_color = COLOR_SECURITY_RED
sechud_icon_state = SECHUD_DETECTIVE
minimal_access = list(
ACCESS_BRIG_ENTRANCE,
ACCESS_COURT,
ACCESS_DETECTIVE,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_SECURITY,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_MORGUE_SECURE,
ACCESS_SECURITY,
ACCESS_WEAPONS,
)
extra_access = list(
ACCESS_BRIG,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOS,
)
job = /datum/job/detective
/datum/id_trim/job/detective/refresh_trim_access()
. = ..()
if(!.)
return
// Config check for if sec has maint access.
if(CONFIG_GET(flag/security_has_maint_access))
access |= list(ACCESS_MAINT_TUNNELS)
/datum/id_trim/job/geneticist
assignment = "Geneticist"
trim_state = "trim_geneticist"
department_color = COLOR_SCIENCE_PINK
subdepartment_color = COLOR_SCIENCE_PINK
sechud_icon_state = SECHUD_GENETICIST
minimal_access = list(
ACCESS_GENETICS,
ACCESS_MECH_SCIENCE,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_RESEARCH,
ACCESS_SCIENCE,
)
extra_access = list(
ACCESS_ROBOTICS,
ACCESS_TECH_STORAGE,
ACCESS_XENOBIOLOGY,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_RD,
)
job = /datum/job/geneticist
/datum/id_trim/job/head_of_personnel
assignment = "Head of Personnel"
intern_alt_name = "Head of Personnel-in-Training"
trim_state = "trim_headofpersonnel"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_SERVICE_LIME
department_state = "departmenthead"
sechud_icon_state = SECHUD_HEAD_OF_PERSONNEL
minimal_access = list(
ACCESS_AI_UPLOAD,
ACCESS_ALL_PERSONAL_LOCKERS,
ACCESS_AUX_BASE,
ACCESS_BAR,
ACCESS_BRIG_ENTRANCE,
ACCESS_CARGO,
ACCESS_CHAPEL_OFFICE,
ACCESS_CHANGE_IDS,
ACCESS_CREMATORIUM,
ACCESS_COMMAND,
ACCESS_COURT,
ACCESS_ENGINEERING,
ACCESS_EVA,
ACCESS_GATEWAY,
ACCESS_HYDROPONICS,
ACCESS_JANITOR,
ACCESS_KEYCARD_AUTH,
ACCESS_KITCHEN,
ACCESS_LAWYER,
ACCESS_LIBRARY,
ACCESS_MAINT_TUNNELS,
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_MORGUE_SECURE,
ACCESS_PSYCHOLOGY,
ACCESS_RC_ANNOUNCE,
ACCESS_SCIENCE,
ACCESS_SERVICE,
ACCESS_TELEPORTER,
ACCESS_THEATRE,
ACCESS_WEAPONS,
)
minimal_wildcard_access = list(
ACCESS_HOP,
)
extra_access = list()
extra_wildcard_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/head_of_personnel
/datum/id_trim/job/head_of_security
assignment = "Head of Security"
intern_alt_name = "Head of Security-in-Training"
trim_state = "trim_securityofficer"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_SECURITY_RED
department_state = "departmenthead"
sechud_icon_state = SECHUD_HEAD_OF_SECURITY
extra_access = list(ACCESS_TELEPORTER)
extra_wildcard_access = list()
minimal_access = list(
ACCESS_ALL_PERSONAL_LOCKERS,
ACCESS_ARMORY,
ACCESS_AUX_BASE,
ACCESS_BIT_DEN,
ACCESS_BRIG,
ACCESS_BRIG_ENTRANCE,
ACCESS_CARGO,
ACCESS_COMMAND,
ACCESS_CONSTRUCTION,
ACCESS_COURT,
ACCESS_DETECTIVE,
ACCESS_ENGINEERING,
ACCESS_EVA,
ACCESS_GATEWAY,
ACCESS_KEYCARD_AUTH,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_SECURITY,
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_MINING,
ACCESS_MORGUE,
ACCESS_MORGUE_SECURE,
ACCESS_RC_ANNOUNCE,
ACCESS_SCIENCE,
ACCESS_SECURITY,
ACCESS_SERVICE,
ACCESS_SHIPPING,
ACCESS_WEAPONS,
)
minimal_wildcard_access = list(
ACCESS_HOS,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/head_of_security
/datum/id_trim/job/head_of_security/refresh_trim_access()
. = ..()
if(!.)
return
// Config check for if sec has maint access.
if(CONFIG_GET(flag/security_has_maint_access))
access |= list(ACCESS_MAINT_TUNNELS)
/datum/id_trim/job/janitor
assignment = "Janitor"
trim_state = "trim_janitor"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_SERVICE_LIME
sechud_icon_state = SECHUD_JANITOR
minimal_access = list(
ACCESS_JANITOR,
ACCESS_MAINT_TUNNELS,
ACCESS_MINERAL_STOREROOM,
ACCESS_SERVICE,
)
extra_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_HOP,
ACCESS_CHANGE_IDS,
)
job = /datum/job/janitor
/datum/id_trim/job/lawyer
assignment = "Lawyer"
trim_state = "trim_lawyer"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_SECURITY_RED
sechud_icon_state = SECHUD_LAWYER
minimal_access = list(
ACCESS_BRIG_ENTRANCE,
ACCESS_COURT,
ACCESS_LAWYER,
ACCESS_MINERAL_STOREROOM,
ACCESS_SERVICE,
)
extra_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/lawyer
/datum/id_trim/job/medical_doctor
assignment = "Medical Doctor"
trim_state = "trim_medicaldoctor"
department_color = COLOR_MEDICAL_BLUE
subdepartment_color = COLOR_MEDICAL_BLUE
sechud_icon_state = SECHUD_MEDICAL_DOCTOR
extra_access = list(
ACCESS_PLUMBING,
)
minimal_access = list(
ACCESS_MECH_MEDICAL,
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_PHARMACY,
ACCESS_SURGERY,
ACCESS_VIROLOGY,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_CMO,
)
job = /datum/job/doctor
/datum/id_trim/job/mime
assignment = "Mime"
trim_state = "trim_mime"
department_color = COLOR_SILVER
subdepartment_color = COLOR_WHITE
sechud_icon_state = SECHUD_MIME
minimal_access = list(
ACCESS_MINERAL_STOREROOM,
ACCESS_SERVICE,
ACCESS_THEATRE,
)
extra_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
)
job = /datum/job/mime
/datum/id_trim/job/paramedic
assignment = "Paramedic"
trim_state = "trim_paramedic"
department_color = COLOR_MEDICAL_BLUE
subdepartment_color = COLOR_MEDICAL_BLUE
sechud_icon_state = SECHUD_PARAMEDIC
minimal_access = list(
ACCESS_BIT_DEN,
ACCESS_CARGO,
ACCESS_CONSTRUCTION,
ACCESS_HYDROPONICS,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_MEDICAL,
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_MINING,
ACCESS_MINING_STATION,
ACCESS_MORGUE,
ACCESS_SCIENCE,
ACCESS_SERVICE,
)
extra_access = list(
ACCESS_SURGERY,
ACCESS_VIROLOGY,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_CMO,
)
job = /datum/job/paramedic
/datum/id_trim/job/prisoner
assignment = "Prisoner"
trim_state = "trim_warden"
department_color = COLOR_PRISONER_BLACK
subdepartment_color = COLOR_PRISONER_BLACK
sechud_icon_state = SECHUD_PRISONER
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_HOP,
ACCESS_HOS,
)
job = /datum/job/prisoner
threat_modifier = 1 // I'm watching you
/datum/id_trim/job/prisoner/one
trim_state = "trim_prisoner_1"
template_access = null
/datum/id_trim/job/prisoner/two
trim_state = "trim_prisoner_2"
template_access = null
/datum/id_trim/job/prisoner/three
trim_state = "trim_prisoner_3"
template_access = null
/datum/id_trim/job/prisoner/four
trim_state = "trim_prisoner_4"
template_access = null
/datum/id_trim/job/prisoner/five
trim_state = "trim_prisoner_5"
template_access = null
/datum/id_trim/job/prisoner/six
trim_state = "trim_prisoner_6"
template_access = null
/datum/id_trim/job/prisoner/seven
trim_state = "trim_prisoner_7"
template_access = null
/datum/id_trim/job/psychologist
assignment = "Psychologist"
trim_state = "trim_psychologist"
department_color = COLOR_SERVICE_LIME
subdepartment_color = COLOR_MEDICAL_BLUE
sechud_icon_state = SECHUD_PSYCHOLOGIST
minimal_access = list(
ACCESS_MEDICAL,
ACCESS_MINERAL_STOREROOM,
ACCESS_PSYCHOLOGY,
ACCESS_SERVICE,
)
extra_access = list(
ACCESS_MORGUE,
ACCESS_MORGUE_SECURE,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_CMO,
ACCESS_HOP,
)
job = /datum/job/psychologist
/datum/id_trim/job/quartermaster
assignment = "Quartermaster"
trim_state = "trim_quartermaster"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_CARGO_BROWN
department_state = "departmenthead"
sechud_icon_state = SECHUD_QUARTERMASTER
minimal_access = list(
ACCESS_AUX_BASE,
ACCESS_BIT_DEN,
ACCESS_CARGO,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_MINING,
ACCESS_MINING_STATION,
ACCESS_MINERAL_STOREROOM,
ACCESS_MINING,
ACCESS_QM,
ACCESS_RC_ANNOUNCE,
ACCESS_SHIPPING,
ACCESS_VAULT,
ACCESS_KEYCARD_AUTH,
ACCESS_COMMAND,
ACCESS_EVA,
ACCESS_BRIG_ENTRANCE,
)
extra_access = list(
ACCESS_TELEPORTER,
)
minimal_wildcard_access = list(
ACCESS_QM,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/quartermaster
/datum/id_trim/job/research_director
assignment = "Research Director"
intern_alt_name = "Research Director-in-Training"
trim_state = "trim_scientist"
department_color = COLOR_COMMAND_BLUE
subdepartment_color = COLOR_SCIENCE_PINK
department_state = "departmenthead"
sechud_icon_state = SECHUD_RESEARCH_DIRECTOR
minimal_access = list(
ACCESS_AI_UPLOAD,
ACCESS_AUX_BASE,
ACCESS_BRIG_ENTRANCE,
ACCESS_COMMAND,
ACCESS_CONSTRUCTION,
ACCESS_EVA,
ACCESS_GATEWAY,
ACCESS_GENETICS,
ACCESS_KEYCARD_AUTH,
ACCESS_NETWORK,
ACCESS_MAINT_TUNNELS,
ACCESS_MECH_ENGINE,
ACCESS_MECH_MINING,
ACCESS_MECH_SECURITY,
ACCESS_MECH_SCIENCE,
ACCESS_MINERAL_STOREROOM,
ACCESS_MINISAT,
ACCESS_MORGUE,
ACCESS_ORDNANCE,
ACCESS_ORDNANCE_STORAGE,
ACCESS_RC_ANNOUNCE,
ACCESS_RESEARCH,
ACCESS_ROBOTICS,
ACCESS_SCIENCE,
ACCESS_TECH_STORAGE,
ACCESS_TELEPORTER,
ACCESS_XENOBIOLOGY,
)
minimal_wildcard_access = list(
ACCESS_RD,
)
extra_access = list()
extra_wildcard_access = list()
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
)
job = /datum/job/research_director
/datum/id_trim/job/roboticist
assignment = "Roboticist"
trim_state = "trim_roboticist"
department_color = COLOR_SCIENCE_PINK
subdepartment_color = COLOR_SCIENCE_PINK
sechud_icon_state = SECHUD_ROBOTICIST
minimal_access = list(
ACCESS_AUX_BASE,
ACCESS_MECH_SCIENCE,
ACCESS_MINERAL_STOREROOM,
ACCESS_MORGUE,
ACCESS_RESEARCH,
ACCESS_ROBOTICS,
ACCESS_SCIENCE,
ACCESS_TECH_STORAGE,
)
extra_access = list(
ACCESS_GENETICS,
ACCESS_XENOBIOLOGY,
ACCESS_MORGUE_SECURE,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_RD,
)
job = /datum/job/roboticist
/datum/id_trim/job/scientist
assignment = "Scientist"
trim_state = "trim_scientist"
department_color = COLOR_SCIENCE_PINK
subdepartment_color = COLOR_SCIENCE_PINK
sechud_icon_state = SECHUD_SCIENTIST
minimal_access = list(
ACCESS_AUX_BASE,
ACCESS_MECH_SCIENCE,
ACCESS_MINERAL_STOREROOM,
ACCESS_ORDNANCE,
ACCESS_ORDNANCE_STORAGE,
ACCESS_RESEARCH,
ACCESS_SCIENCE,
ACCESS_XENOBIOLOGY,
)
extra_access = list(
ACCESS_GENETICS,
ACCESS_ROBOTICS,
)
template_access = list(
ACCESS_CAPTAIN,
ACCESS_CHANGE_IDS,
ACCESS_RD,
)
job = /datum/job/scientist
/// Sec officers have departmental variants. They each have their own trims with bonus departmental accesses.
/datum/id_trim/job/security_officer
assignment = "Security Officer"
trim_state = "trim_securityofficer"
department_color = COLOR_SECURITY_RED