/
broom.dm
107 lines (90 loc) · 3.17 KB
/
broom.dm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
/// Max number of atoms a broom can sweep at once
#define BROOM_PUSH_LIMIT 20
/obj/item/pushbroom
name = "push broom"
desc = "This is my BROOMSTICK! It can be used manually or braced with two hands to sweep items as you move. It has a telescopic handle for compact storage."
icon = 'icons/obj/service/janitor.dmi'
icon_state = "broom0"
base_icon_state = "broom"
lefthand_file = 'icons/mob/inhands/equipment/custodial_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/custodial_righthand.dmi'
force = 8
throwforce = 10
throw_speed = 3
throw_range = 7
w_class = WEIGHT_CLASS_NORMAL
attack_verb_continuous = list("sweeps", "brushes off", "bludgeons", "whacks")
attack_verb_simple = list("sweep", "brush off", "bludgeon", "whack")
resistance_flags = FLAMMABLE
/obj/item/pushbroom/Initialize(mapload)
. = ..()
AddComponent(/datum/component/jousting, damage_boost_per_tile = 1)
AddComponent(/datum/component/two_handed, \
force_unwielded = 8, \
force_wielded = 12, \
icon_wielded = "[base_icon_state]1", \
wield_callback = CALLBACK(src, PROC_REF(on_wield)), \
unwield_callback = CALLBACK(src, PROC_REF(on_unwield)), \
)
/obj/item/pushbroom/update_icon_state()
icon_state = "[base_icon_state]0"
return ..()
/**
* Handles registering the sweep proc when the broom is wielded
*
* Arguments:
* * source - The source of the on_wield proc call
* * user - The user which is wielding the broom
*/
/obj/item/pushbroom/proc/on_wield(obj/item/source, mob/user)
to_chat(user, span_notice("You brace the [src] against the ground in a firm sweeping stance."))
RegisterSignal(user, COMSIG_MOVABLE_PRE_MOVE, PROC_REF(sweep))
/**
* Handles unregistering the sweep proc when the broom is unwielded
*
* Arguments:
* * source - The source of the on_unwield proc call
* * user - The user which is unwielding the broom
*/
/obj/item/pushbroom/proc/on_unwield(obj/item/source, mob/user)
UnregisterSignal(user, COMSIG_MOVABLE_PRE_MOVE)
/obj/item/pushbroom/afterattack(atom/A, mob/user, proximity)
. = ..()
if(!proximity)
return
sweep(user, A)
return . | AFTERATTACK_PROCESSED_ITEM
/**
* Attempts to push up to BROOM_PUSH_LIMIT atoms from a given location the user's faced direction
*
* Arguments:
* * user - The user of the pushbroom
* * A - The atom which is located at the location to push atoms from
*/
/obj/item/pushbroom/proc/sweep(mob/user, atom/A)
SIGNAL_HANDLER
var/turf/current_item_loc = isturf(A) ? A : A.loc
if (!isturf(current_item_loc))
return
var/turf/new_item_loc = get_step(current_item_loc, user.dir)
var/list/items_to_sweep = list()
var/i = 1
for (var/obj/item/garbage in current_item_loc.contents)
if(garbage.anchored)
continue
items_to_sweep += garbage
i++
if(i > BROOM_PUSH_LIMIT)
break
SEND_SIGNAL(new_item_loc, COMSIG_TURF_RECEIVE_SWEEPED_ITEMS, src, user, items_to_sweep)
if(!length(items_to_sweep))
return
for (var/obj/item/garbage in items_to_sweep)
garbage.Move(new_item_loc, user.dir)
playsound(loc, 'sound/weapons/thudswoosh.ogg', 30, TRUE, -1)
/obj/item/pushbroom/cyborg
name = "cyborg push broom"
/obj/item/pushbroom/cyborg/Initialize(mapload)
. = ..()
ADD_TRAIT(src, TRAIT_NODROP, CYBORG_ITEM_TRAIT)
#undef BROOM_PUSH_LIMIT