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Currently our VertexElementFormats are named using XNA conventions. We should rename them to be more explicit about their formats to make them non-ambiguous. (For example, the name COLOR is up for interpretation.)
We can also consider adding additional vertex formats (e.g. halfvector4) if they are universally supported.
The text was updated successfully, but these errors were encountered:
Currently our VertexElementFormats are named using XNA conventions. We should rename them to be more explicit about their formats to make them non-ambiguous. (For example, the name
COLOR
is up for interpretation.)We can also consider adding additional vertex formats (e.g. halfvector4) if they are universally supported.
The text was updated successfully, but these errors were encountered: