/
options.h
55 lines (47 loc) · 1.21 KB
/
options.h
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#ifndef OPTIONS_H
#define OPTIONS_H
#include <sparrow3d.h>
#define VOLUME_SHIFT 5
int gop_zoom();
int gop_circle();
int gop_music_volume();
int gop_sample_volume();
int gop_particles();
int gop_rotation();
int gop_direction_flip();
char* gop_server();
char* gop_username();
int gop_show_names();
int gop_show_map();
int gop_global_chat();
int gop_first_game();
int gop_sprite();
int gop_update_server();
char* gop_irc_server();
char* gop_irc_channel();
char* gop_irc_ports();
void sop_zoom(int v);
void sop_circle(int v);
void sop_music_volume(int v);
void sop_sample_volume(int v);
void sop_particles(int v);
void sop_rotation(int v);
void sop_direction_flip(int v);
void sop_server(char* server);
void sop_username(char* username);
void sop_show_names(int v);
void sop_show_map(int v);
void sop_global_chat(int v);
void sop_first_game(int g);
void sop_sprite(int v);
void sop_update_server(int v);
void sop_irc_server(char* irc);
void sop_irc_channel(char* channel);
void sop_irc_ports(char* ports);
Uint32* gop_game_options_ptr();
int* gop_game_hares_ptr();
int* gop_game_seconds_ptr();
void load_options();
void save_options();
int options_window(spFontPointer font, void ( *resize )( Uint16 w, Uint16 h ),int quit);
#endif