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tileset does not work with new 3D vision of lower levels with distance fog PR #81
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This is being looked into and a fix will hopefully be out soon. |
According to my research, it is enough to remove "t_open_air", "t_open_air_rooved", "t_open_air_rooved_outside" from tile_config.json to fix this. You can edit the file yourself until the fix is released. |
Exovisor, can you send screenshot with changes. Thinking about making your fix official but wanna see how it looks first. |
@Theawesomeboophis It seems useful but kind of strange?: |
Strange how? Does it behave weird or something? |
Perhaps the layered color recognition is not high enough?Don't worry, I just casually mentioned it. The actual effect is still very good:> |
I'm currently playing with the adjusted changes, not sure if it messed some things up though, had some weird cutoff from cows and the status effects are also slightly cut off i haven't played in like a couple of weeks though, not sure if it was because of the suggested changes or entirely unrelated. |
Is this happening in current packed as well? |
this tileset does not work with the new 3D vision of lower levels with distance fog pr
instead of showing lower levels it is just black
CleverRaven/Cataclysm-DDA#65738
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