Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

EventSystem Compileerror: use of undefined type 'std::basic_ostream<char,std::char_traits<char>> #638

Closed
TerraCraftere3 opened this issue Jul 28, 2023 · 3 comments

Comments

@TerraCraftere3
Copy link

TerraCraftere3 commented Jul 28, 2023

Bug when compiling

Hey, i get an error everytime i try compiling my gameengine, i am currently working on my first gameengine and watching the "GameEngine Series" and trying to get the eventsystem running, it says use of undefined type 'std::basic_ostream<char,std::char_traits>' and things like 'iostate': undeclared identifier, i have a github repo called TerraCraftere3/Titan on the branch eventsystem.
errorlist

@TerraCraftere3 TerraCraftere3 changed the title EventSystem: use of undefined type 'std::basic_ostream<char,std::char_traits<char>> EventSystem Compileerror: use of undefined type 'std::basic_ostream<char,std::char_traits<char>> Jul 28, 2023
@TerraCraftere3
Copy link
Author

Also when i compile the engine it gives me no errors, but when i compile Sandbox it gives me all this errors

@VagueLobster
Copy link
Contributor

Also when i compile the engine it gives me no errors, but when i compile Sandbox it gives me all this errors

You're better off asking in Cherno's Discord Server ;) You're asking for help regarding your own engine, and not little Hazel!

@TerraCraftere3
Copy link
Author

ok, thank you @VagueLobster

@TerraCraftere3 TerraCraftere3 closed this as not planned Won't fix, can't repro, duplicate, stale Jul 30, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants