/
objects.go
65 lines (53 loc) · 1.87 KB
/
objects.go
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package main
import (
"github.com/thegtproject/gravity"
"github.com/thegtproject/gravity/internal/gravitygl"
"github.com/thegtproject/gravity/pkg/materials"
"github.com/thegtproject/gravity/pkg/mesh"
)
func configureSkybox() {
tex := gravity.NewCubeMap(
"assets/skybox/yukongold/yukongold_rt.tga",
"assets/skybox/yukongold/yukongold_lf.tga",
"assets/skybox/yukongold/yukongold_ft.tga",
"assets/skybox/yukongold/yukongold_bk.tga",
"assets/skybox/yukongold/yukongold_up.tga",
"assets/skybox/yukongold/yukongold_dn.tga",
)
m := mesh.NewCubeMap()
m.Scale(6000.0)
skybox = gravity.NewModel(m, materials.NewSkyBox(), cam)
skybox.AddUniform("uSkyBox", tex)
}
func configureLinewidget() {
linewidget = gravity.NewModel(
mesh.FromGob("assets/mesh/linewidget.gmesh"),
materials.NewNone(), cam,
)
linewidget.Scalef(65)
linewidget.TranslateZ(450)
linewidget.Primitive = gravitygl.LINES
}
func configureTerrain() {
splatmap := gravity.NewTextureFromFile(gravitygl.TEXTURE_2D, "assets/terrain/splatmap.png")
heightmap := gravity.NewTextureFromFile(gravitygl.TEXTURE_2D, "assets/terrain/height.png")
dirt := gravity.NewTextureFromFile(gravitygl.TEXTURE_2D, "assets/textures/dirt05.jpg")
rock := gravity.NewTextureFromFile(gravitygl.TEXTURE_2D, "assets/textures/rock.jpg")
grass := gravity.NewTextureFromFile(gravitygl.TEXTURE_2D, "assets/textures/grass.jpg")
splatmap.Unit = 0
heightmap.Unit = 1
dirt.Unit = 2
rock.Unit = 3
grass.Unit = 4
gravity.UploadToGPU(splatmap)
gravity.UploadToGPU(heightmap)
gravity.UploadToGPU(dirt)
gravity.UploadToGPU(rock)
gravity.UploadToGPU(grass)
terrain = gravity.NewModel(mesh.FromGob("assets/mesh/terrain.obj"), materials.NewTerrain(), cam)
terrain.AddUniform("uSplatmap", splatmap)
terrain.AddUniform("uHeightmap", heightmap)
terrain.AddUniform("uDirt", dirt)
terrain.AddUniform("uRock", rock)
terrain.AddUniform("uGrass", grass)
}