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My solution is:
I use Stack widget, put the saved image at the bottom and put the empty canvas on the top. Set the canvas background color to transparent.
Hi. Thank you for this amazing library!
Here is what I've been doing:
I have saved my drawing (imageBytes) to string by encoding it to base64; and I would like to edit/draw over this saved image.
After I load the image using base64Decode, how do I load imageBytes back to the canvas?
Thank you!
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