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server.js
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server.js
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/*
* Copyright (c) 2011 Patrick Quinn-Graham
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
var nodeStatic = require('./node-static'),
util = require('util'),
http = require('http'),
io = require('./socket.io'),
file, server, socket, touches = {}, channelListeners = {};
fileServer = new(nodeStatic.Server)('./public');
server = http.createServer(function (request, response) {
request.addListener('end', function () {
fileServer.serve(request, response);
});
});
server.listen(process.env.PORT || 8080);
socket = io.listen(server);
socket.on('connection', function(client){
var myChosenChannel = null;
util.log("Connected! :)");
client.send({ e: 'welcome' });
client.on('message', function(m){
if(m.e == "canvas") {
myChosenChannel = m.c;
if(touches[myChosenChannel]) {
touches[myChosenChannel].forEach(function(t){
client.send(t);
});
} else {
touches[myChosenChannel] = [];
}
if(!channelListeners[myChosenChannel]) {
channelListeners[myChosenChannel] = [];
}
channelListeners[myChosenChannel].push(client);
return;
}
channelListeners[myChosenChannel].forEach(function(c){
if(c != client) {
c.send(m);
}
});
if(m.e == "clear") {
util.log("Clearing all touches on channel " + myChosenChannel);
touches[myChosenChannel] = [];
} else {
util.log("Touch " + m.e + ' on channel ' + myChosenChannel);
touches[myChosenChannel].push(m);
}
});
client.on('disconnect', function(){
util.log("Disconnect :(")
});
});