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LunchHourGames.csproj.Debug.cachefile
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LunchHourGames.csproj.Debug.cachefile
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Content\Audio\gunshot.xnb
Content\Audio\LHGTrack1.xnb
Content\Audio\LHGTrack2.xnb
Content\Audio\startmusic.xnb
Content\Backgrounds\Dungeon.xnb
Content\Backgrounds\lhglogo.xnb
Content\Backgrounds\lhglogo1024.xnb
Content\Backgrounds\ratingscreen.xnb
Content\Backgrounds\sandbackground.xnb
Content\Backgrounds\zombiestart.xnb
Content\GUI\blackbutton.xnb
Content\GUI\buttonbackground.xnb
Content\GUI\buttonbackgroundshort.xnb
Content\GUI\Defend.xnb
Content\GUI\End turn.xnb
Content\GUI\informationboard.xnb
Content\GUI\Inventory.xnb
Content\GUI\Melee.xnb
Content\GUI\Menu Gears.xnb
Content\GUI\Move.xnb
Content\GUI\plusminus.xnb
Content\GUI\profile_circle.xnb
Content\GUI\Reload.xnb
Content\GUI\Shoot.xnb
Content\GUI\textureborder.xnb
Content\Sprites\Players\Arno Combat HUD.xnb
Content\Backgrounds\outside.xnb
Content\Sprites\Players\Burra Combat HUD.xnb
Content\Sprites\Players\Freya Combat HUD.xnb
Content\Sprites\Players\Soldier Combat HUD.xnb
Content\Sprites\Players\Stan Combat HUD.xnb
Content\Sprites\Obstacles\stonewall.xnb
Content\Sprites\Obstacles\streetlight.xnb
Content\Sprites\Obstacles\wall.xnb
Content\Backgrounds\outside3.xnb
Content\Sprites\Obstacles\steelbarrels.xnb
Content\Backgrounds\Glass.xnb
Content\Backgrounds\grass.xnb
Content\Backgrounds\grass2.xnb
Content\Backgrounds\blank.xnb
Content\Backgrounds\black.xnb
Content\GUI\start_button.xnb
Content\Floor\dirt200x200.xnb
Content\Floor\grass200x200.xnb
Content\Floor\gravel200x200.xnb
Content\Floor\grass500x500.xnb
Content\Floor\grass1000x1000.xnb
Content\Floor\dirt1000x1000.xnb
Content\Floor\gravel1000x1000.xnb
Content\Backgrounds\city.xnb
Content\Backgrounds\stonewall.xnb
Content\Floor\grass1000x1200.xnb
Content\Backgrounds\house.xnb
Content\Sprites\Players\Arno Running All.xnb
Content\Sprites\Players\Arno Stopped All.xnb
Content\Sprites\Players\Arno Walking All.xnb
Content\Sprites\Players\Burra Attack All.xnb
Content\Sprites\Players\Burra Been Hit All.xnb
Content\Sprites\Players\Burra Running All.xnb
Content\Sprites\Players\Burra Stopped All.xnb
Content\Sprites\Players\Burra Walking All.xnb
Content\Sprites\Players\Freya Been Hit All.xnb
Content\Sprites\Players\Freya Falling Down All.xnb
Content\Sprites\Players\Freya Hand Attack All.xnb
Content\Sprites\Players\Freya Running All.xnb
Content\Sprites\Players\Freya Stopped All.xnb
Content\Sprites\Players\Freya Walking All.xnb
Content\Sprites\Players\Green Attack All.xnb
Content\Sprites\Players\Green Been Hit All.xnb
Content\Sprites\Players\Green Disintegrate All.xnb
Content\Sprites\Players\Green Walking All.xnb
Content\Sprites\Players\Green Zombie Stopped All.xnb
Content\Sprites\Players\Pink Zombie Attack All.xnb
Content\Sprites\Players\Pink Zombie Been Hit All.xnb
Content\Sprites\Players\Pink Zombie Disintegrate All.xnb
Content\Sprites\Players\Pink Zombie Walking All.xnb
Content\Sprites\Players\Red Attack All.xnb
Content\Sprites\Players\Red Been Hit All.xnb
Content\Sprites\Players\Red Disintegrate All.xnb
Content\Sprites\Players\Red Walking All.xnb
Content\Sprites\Players\Red Zombie Stopped All.xnb
Content\Sprites\Players\Soldier Been Hit All.xnb
Content\Sprites\Players\Soldier Greeting All.xnb
Content\Sprites\Players\Soldier Running All.xnb
Content\Sprites\Players\Soldier Shooting All.xnb
Content\Sprites\Players\Soldier Stopped All.xnb
Content\Sprites\Players\Soldier Walking All.xnb
Content\Sprites\Players\Stan Attack All.xnb
Content\Sprites\Players\Stan Been Hit All.xnb
Content\Sprites\Players\Stan Falls Down All.xnb
Content\Sprites\Players\Stan Running All.xnb
Content\Sprites\Players\Stan Stopped All.xnb
Content\Sprites\Players\Stan Walking All.xnb
Content\Sprites\Obstacles\20 Trees.xnb
Content\Sprites\Obstacles\Chapel 1 - four directions.xnb
Content\Sprites\Obstacles\downstairs.xnb
Content\Sprites\Obstacles\House 1 - four directions.xnb
Content\Sprites\Obstacles\House 2 - four directions.xnb
Content\Sprites\Weapons\bullet.xnb
Content\Fonts\ConsoleFont.xnb
Content\Fonts\normal.xnb
Content\Fonts\smallFont.xnb
Content\Xml\supplies.xnb
Content\Audio\combat theme_1.xnb
Content\Audio\LHGTrack1.wma
Content\Audio\LHGTrack2.wma
Content\Audio\startmusic.wma
Content\Audio\combat theme_1.wma
Content\Xml\combat.xml
Content\Xml\game.xml
Content\Xml\obstacles.xml
Content\Xml\players.xml
Content\Xml\vehicles.xml
Content\Backgrounds\Dungeon.jpg
Content\Backgrounds\lhglogo.png
Content\Backgrounds\lhglogo1024.png
Content\Backgrounds\ratingscreen.png
Content\Backgrounds\sandbackground.png
Content\Backgrounds\zombiestart.png
Content\Backgrounds\outside.png
Content\Backgrounds\outside3.png
Content\Backgrounds\Glass.png
Content\Backgrounds\grass.png
Content\Backgrounds\grass2.png
Content\Backgrounds\blank.png
Content\Backgrounds\black.png
Content\GUI\start_button.png
Content\Floor\dirt200x200.png
Content\Floor\grass200x200.png
Content\Floor\gravel200x200.png
Content\Floor\grass500x500.png
Content\Floor\grass1000x1000.png
Content\Floor\dirt1000x1000.png
Content\Floor\gravel1000x1000.png
Content\Backgrounds\city.png
Content\Backgrounds\stonewall.png
Content\Floor\grass1000x1200.png
Content\Audio\combat theme_1.mp3
Content\Sprites\Players\Arno Walking All.png