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Enabling TryToFollowTarget = Yes is quite a buff, especially when chasing other fast units. I've enabled it in my project but for different reasons.
makes it collide with Allies structures.
If it becomes the same behavior as MD, then I'd say there's no problem with it. But you have to consider the buff from what I've described above, that's much more important.
USA Humvee TOW Missile can time out before hitting its ground target.
Appears to happen when shooting on allies only, because the missile does not collide with the structure.
Does not happen when shooting on neutrals or enemies.
Happens with and without Search and Destroy.
generals.2024-06-12.20-56-26-74.mp4
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