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itkArrowSpatialObject.h
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itkArrowSpatialObject.h
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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: itkArrowSpatialObject.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkArrowSpatialObject_h
#define __itkArrowSpatialObject_h
#if defined(_MSC_VER)
#pragma warning ( disable : 4786 )
#endif
#include "itkSpatialObject.h"
namespace itk
{
/**
* \class ArrowSpatialObject
* \brief Representation of a Arrow based on the spatial object classes.
*
* A ArrowSpatialObject represents a Arrow by serving as the parent of
* the elements of the Arrow. Since any itk::SpatialObject can have
* children (see SpatialObject::GetChildren()), this class needs no
* additional methods.
*/
template < unsigned int TDimension = 3 >
class ArrowSpatialObject
:public SpatialObject< TDimension >
{
public:
typedef ArrowSpatialObject Self;
typedef SpatialObject< TDimension > Superclass;
typedef SmartPointer < Self > Pointer;
typedef SmartPointer < const Self > ConstPointer;
typedef double ScalarType;
typedef Vector<double,TDimension> VectorType;
typedef Point<double,TDimension> PointType;
typedef typename Superclass::TransformType TransformType;
typedef typename TransformType::MatrixType MatrixType;
/** Method for creation through the object factory. */
itkNewMacro( Self );
/** Method for creation through the object factory. */
itkTypeMacro( ArrowSpatialObject, SpatialObject );
/** Set the position of the arrow */
void SetPosition(const PointType & p)
{
m_Position = p;
this->UpdateTransform();
}
itkGetConstMacro(Position,PointType);
void SetPosition(float x, float y)
{
m_Position[0] = x;
m_Position[1] = y;
this->UpdateTransform();
}
void SetPosition(float x, float y,float z)
{
m_Position[0] = x;
m_Position[1] = y;
m_Position[2] = z;
this->UpdateTransform();
}
/** Set the direction of the arrow */
void SetDirection(const VectorType & d)
{
m_Direction = d;
this->UpdateTransform();
}
itkGetConstMacro(Direction,VectorType);
void SetDirection(float x, float y)
{
m_Direction[0] = x;
m_Direction[1] = y;
this->UpdateTransform();
}
void SetDirection(float x, float y,float z)
{
m_Direction[0] = x;
m_Direction[1] = y;
m_Direction[2] = z;
this->UpdateTransform();
}
/** Set the length of the arrow */
void SetLength(double length);
void SetLenght(double length){this->SetLength(length); return;}
/** Get the length of the arrow */
itkGetMacro(Length,double);
/** Get the length of the arrow. NOTE the misspelling of
* length. This method is included for backward compatibility. */
double GetLenght() {return this->GetLength();}
/** Compute the local bounding box */
bool ComputeLocalBoundingBox() const;
/** Returns true if the point is inside the line, false otherwise. */
bool IsInside( const PointType & point,
unsigned int depth, char * name) const;
/** Test whether a point is inside or outside the object
* For computational speed purposes, it is faster if the method does not
* check the name of the class and the current depth */
virtual bool IsInside( const PointType & point) const;
protected:
ArrowSpatialObject();
virtual ~ArrowSpatialObject();
/** Update the transformation given the position and the direction */
void UpdateTransform();
/** Method to print the object.*/
virtual void PrintSelf( std::ostream& os, Indent indent ) const;
private:
VectorType m_Direction;
PointType m_Position;
double m_Length;
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
#include "itkArrowSpatialObject.txx"
#endif
#endif // __itkArrowSpatialObject_h