forked from Kitware/VTK
-
Notifications
You must be signed in to change notification settings - Fork 0
/
vtkWebGLObject.h
102 lines (83 loc) · 2.62 KB
/
vtkWebGLObject.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
/*=========================================================================
Program: Visualization Toolkit
Module: vtkWebGLObject.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkWebGLObject
* @brief vtkWebGLObject represent and manipulate an WebGL object and its data.
*/
#ifndef vtkWebGLObject_h
#define vtkWebGLObject_h
#include "vtkObject.h"
#include "vtkWebGLExporterModule.h" // needed for export macro
#include <string> // needed for ID and md5 storing
class vtkMatrix4x4;
class vtkUnsignedCharArray;
enum WebGLObjectTypes
{
wPOINTS = 0,
wLINES = 1,
wTRIANGLES = 2
};
class VTKWEBGLEXPORTER_EXPORT vtkWebGLObject : public vtkObject
{
public:
static vtkWebGLObject* New();
vtkTypeMacro(vtkWebGLObject, vtkObject);
void PrintSelf(ostream& os, vtkIndent indent) override;
virtual void GenerateBinaryData();
virtual unsigned char* GetBinaryData(int part);
virtual int GetBinarySize(int part);
virtual int GetNumberOfParts();
/**
* This is a wrapper friendly method for access the binary data.
* The binary data for the requested part will be copied into the
* given vtkUnsignedCharArray.
*/
void GetBinaryData(int part, vtkUnsignedCharArray* buffer);
void SetLayer(int l);
void SetRendererId(size_t i);
void SetId(const std::string& i);
void SetWireframeMode(bool wireframe);
void SetVisibility(bool vis);
void SetTransformationMatrix(vtkMatrix4x4* m);
void SetIsWidget(bool w);
void SetHasTransparency(bool t);
void SetInteractAtServer(bool i);
void SetType(WebGLObjectTypes t);
bool isWireframeMode();
bool isVisible();
bool HasChanged();
bool isWidget();
bool HasTransparency();
bool InteractAtServer();
std::string GetMD5();
std::string GetId();
size_t GetRendererId();
int GetLayer();
protected:
vtkWebGLObject();
~vtkWebGLObject() override;
float Matrix[16];
size_t rendererId;
int layer; // Renderer Layer
std::string id; // Id of the object
std::string MD5;
bool hasChanged;
bool iswireframeMode;
bool isvisible;
WebGLObjectTypes webGlType;
bool hasTransparency;
bool iswidget;
bool interactAtServer;
private:
vtkWebGLObject(const vtkWebGLObject&) = delete;
void operator=(const vtkWebGLObject&) = delete;
};
#endif